3aac7eb439
Conflicts: js/checking.js
43 lines
903 B
JavaScript
43 lines
903 B
JavaScript
function exportSaveState() {
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var state = {};
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if(gameState == 1 || gameState == -1 || (gameState === 0 && localStorage.getItem('saveState') !== undefined)) {
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state = {
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hex: $.extend(true, {}, MainHex),
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blocks: $.extend(true, [], blocks),
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score: score,
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wavegen: waveone,
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gdx: gdx,
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gdy: gdy,
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comboTime:settings.comboTime
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};
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state.hex.blocks.map(function(a){
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for (var i = 0; i < a.length; i++) {
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a[i] = $.extend(true, {}, a[i]);
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}
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a.map(descaleBlock);
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});
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for (var i = 0; i < state.blocks.length; i++) {
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state.blocks[i] = $.extend(true, {}, state.blocks[i]);
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}
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state.blocks.map(descaleBlock);
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}
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return JSONfn.stringify(state);
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}
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function descaleBlock(b) {
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b.distFromHex /= settings.scale;
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}
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function clearSaveState() {
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localStorage.setItem("saveState", "{}");
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}
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function isStateSaved() {
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return localStorage.getItem("saveState") != "{}";
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}
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