99 lines
2.1 KiB
JavaScript
99 lines
2.1 KiB
JavaScript
var prevGameState;
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var messages = {
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'paused':"<div class='centeredHeader'>Paused</div> \
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<br> \
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<div class='centeredSubHeader'>Press p to resume</div>"
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}
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function pause(x,o,message) {
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if(x === undefined){x=true}
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message = 'paused';
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var c = document.getElementById("canvas");
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var pt = document.getElementById("overlay");
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if (gameState == -1 ) {
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if(showingHelp && !o){return;}
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c.className = '';
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pt.className = 'faded';
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gameState = prevGameState;
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requestAnimFrame(animLoop);
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}
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else if(gameState != -2 && gameState != 0) {
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c.className = "blur";
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pt.className = '';
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pt.innerHTML = messages[message];
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prevGameState = gameState;
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gameState = -1;
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}
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}
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keypress.register_combo({
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keys: "left",
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on_keydown: function() {
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if (MainClock) {
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MainClock.rotate(1);
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}
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}
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});
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keypress.register_combo({
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keys: "right",
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on_keydown: function() {
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if (MainClock){
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MainClock.rotate(-1);
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}
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}
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});
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keypress.register_combo({
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keys: "p",
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on_keydown: function(){pause();}
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});
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keypress.register_combo({
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keys: "q",
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on_keydown: function() {
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toggleDevTools();
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}
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});
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keypress.register_combo({
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keys: "e",
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on_keydown: function() {
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exportHistory();
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}
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});
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keypress.register_combo({
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keys: "i",
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on_keydown: function() {
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importHistory();
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}
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});
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keypress.register_combo({
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keys: "enter",
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on_keydown: function() {
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if ( gameState != -2) {
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init();
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}
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}
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});
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document.body.addEventListener('touchstart', function(e) {
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if (e.changedTouches[0].pageX<window.innerWidth/2) {
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if (gameState != 1 && gameState != -2) {
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init();
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}
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MainClock.rotate(1);
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}
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if (e.changedTouches[0].pageX>window.innerWidth/2) {
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if (gameState != 1 && gameState != -2) {
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init();
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}
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MainClock.rotate(-1);
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}
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}, false)
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