2009-10-15 08:07:12 +00:00
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require 'formula'
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2009-10-03 05:14:46 +00:00
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class AbuseGameData <Formula
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2010-02-18 20:39:36 +00:00
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url 'http://abuse.zoy.org/raw-attachment/wiki/Downloads/abuse-data-2.00.tar.gz'
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2009-10-03 05:14:46 +00:00
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md5 '2b857668849b2dc7cd29cdd84a33c19e'
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end
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class Abuse <Formula
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url 'svn://svn.zoy.org/abuse/abuse/trunk'
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homepage 'http://abuse.zoy.org/'
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version 'trunk'
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depends_on 'sdl'
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2009-12-17 16:15:41 +00:00
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depends_on 'libvorbis'
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2009-10-03 05:14:46 +00:00
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def patches
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# * Add SDL.m4 to aclocal includes
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# * Re-enable OpenGL detection
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# * Don't try to include malloc.h
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DATA
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end
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def startup_script
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return <<-END
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#!/bin/bash
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#{libexec}/abuse -datadir #{libexec} $*
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END
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end
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def install
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# Copy the data files
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d = libexec
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AbuseGameData.new.brew { d.install Dir["*"] }
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system "./bootstrap"
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system "./configure", "--prefix=#{prefix}", "--disable-debug",
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2010-02-18 20:39:36 +00:00
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"--disable-dependency-tracking",
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"--disable-sdltest",
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"--with-sdl-prefix=#{HOMEBREW_PREFIX}"
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2009-10-03 05:14:46 +00:00
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# Use Framework OpenGL, not libGl
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2010-02-18 20:39:36 +00:00
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%w[ . src src/imlib src/lisp src/net src/sdlport ].each do |p|
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inreplace "#{p}/Makefile", '-lGL', '-framework OpenGL'
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2009-10-03 05:14:46 +00:00
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end
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system "make"
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libexec.install "src/abuse"
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# Use a startup script to find the game data
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(bin+'abuse').write startup_script
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end
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def caveats
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"Game settings and saves will be written to the ~/.abuse folder."
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end
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end
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__END__
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diff --git a/bootstrap b/bootstrap
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index b22c332..7c03039 100755
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--- a/bootstrap
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+++ b/bootstrap
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@@ -116,7 +116,7 @@ if test "$libtool" = "yes"; then
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fi
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fi
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-aclocal${amvers} ${aclocalflags}
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+aclocal${amvers} ${aclocalflags} -I /usr/local/share/aclocal
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autoconf${acvers}
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if test "$header" = "yes"; then
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autoheader${acvers}
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diff --git a/configure.ac b/configure.ac
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index 52d55af..c466c4f 100644
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--- a/configure.ac
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+++ b/configure.ac
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@@ -65,8 +65,7 @@ AC_TRY_COMPILE([
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#ifdef WIN32
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#include <windows.h>
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#elif defined(__APPLE__) && defined(__MACH__)
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-/* #include <OpenGL/gl.h>*/
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- #error /* Error so the compile fails on OSX */
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+ #include <OpenGL/gl.h>
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#else
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#include <GL/gl.h>
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#endif
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diff --git a/src/compiled.cpp b/src/compiled.cpp
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index 3b8047c..f944788 100644
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--- a/src/compiled.cpp
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+++ b/src/compiled.cpp
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@@ -10,7 +10,10 @@
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#include "config.h"
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#include <string.h>
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+
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+#if !defined(__APPLE__)
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#include <malloc.h>
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+#endif
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#include "lisp.hpp"
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#include "macs.hpp"
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diff --git a/src/sdlport/setup.cpp b/src/sdlport/setup.cpp
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index c3bd9d6..43db2a7 100644
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--- a/src/sdlport/setup.cpp
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+++ b/src/sdlport/setup.cpp
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@@ -24,6 +24,12 @@
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#include <sys/stat.h>
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#include <signal.h>
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#include <SDL.h>
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+
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+#ifdef __APPLE__
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+/* This is needed if ! HAVE_OPENGL */
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+#include <CoreFoundation/CoreFoundation.h>
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+#endif
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+
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#ifdef HAVE_OPENGL
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#ifdef __APPLE__
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#include <Carbon/Carbon.h>
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