homebrew-core/Formula/cglm.rb

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class Cglm < Formula
desc "Optimized OpenGL/Graphics Math (glm) for C"
homepage "https://github.com/recp/cglm"
url "https://github.com/recp/cglm/archive/v0.4.8.tar.gz"
sha256 "1372dbfccca3df1cb6f9996ef9a5de898a8796160a50700f235ba98dda405327"
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bottle do
cellar :any
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sha256 "eb3cc18d86414479c3d23acc79648b9d7ef2282005d85d6d8b8b805c74d15a2b" => :mojave
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sha256 "10e06c19e9582cfd6e5c2508278c609709a26d807cc2970be6c3c9450cd932c4" => :high_sierra
sha256 "b250b903e4bce29ecb2df3a34502b235ee93bb1b16cc1581866fae6434310958" => :sierra
sha256 "95403a62a99918a57d7fcb8312430cb50935eac086ad339047c0b4c825247ec6" => :el_capitan
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end
depends_on "autoconf" => :build
depends_on "automake" => :build
depends_on "libtool" => :build
def install
system "autoreconf", "-fiv"
system "./configure", "--disable-dependency-tracking",
"--disable-silent-rules",
"--prefix=#{prefix}"
system "make", "install"
end
test do
(testpath/"test.c").write <<~EOS
#include <cglm/cglm.h>
#include <assert.h>
int main() {
vec3 x = {1.0f, 0.0f, 0.0f},
y = {0.0f, 1.0f, 0.0f},
z = {0.0f, 0.0f, 1.0f};
vec3 r;
glm_cross(x, y, r);
assert(glm_vec_eqv_eps(r, z));
return 0;
}
EOS
system ENV.cc, "-I#{include}", testpath/"test.c", "-o", "test"
system "./test"
end
end