homebrew-core/Formula/flatcc.rb

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class Flatcc < Formula
desc "FlatBuffers Compiler and Library in C for C"
homepage "https://github.com/dvidelabs/flatcc"
url "https://github.com/dvidelabs/flatcc/archive/v0.3.3.tar.gz"
sha256 "14903f53536947295214f7c1537b6ff933565453a440e610f0b85c3fb3fe6642"
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head "https://github.com/dvidelabs/flatcc.git"
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bottle do
cellar :any_skip_relocation
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sha256 "7dc5c3a71134c23a9e401dc4411ea161c7e9e766ecd263ae5ce0fc09f8f623ba" => :el_capitan
sha256 "0c5645b370f0b76f98395b6ebd1ebabe28e2f1e6b004f89aac48c43436a0c3f0" => :yosemite
sha256 "5dae21daa84fa0afed9e5e740361b58300f602e6cdecd3d21c9578d6fd71759c" => :mavericks
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end
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depends_on "cmake" => :build
def install
system "cmake", "-G", "Unix Makefiles", buildpath, *std_cmake_args
system "make"
bin.install "bin/flatcc"
lib.install "lib/libflatcc.a"
lib.install "lib/libflatccrt.a"
include.install Dir["include/*"]
end
test do
(testpath/"test.fbs").write <<-EOS.undent
// example IDL file
namespace MyGame.Sample;
enum Color:byte { Red = 0, Green, Blue = 2 }
union Any { Monster } // add more elements..
struct Vec3 {
x:float;
y:float;
z:float;
}
table Monster {
pos:Vec3;
mana:short = 150;
hp:short = 100;
name:string;
friendly:bool = false (deprecated);
inventory:[ubyte];
color:Color = Blue;
}
root_type Monster;
EOS
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system bin/"flatcc", "-av", "--json", "test.fbs"
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end
end