arcade-learning-environment 0.5.2 (new formula)
Adds the Arcade Learning Environment (ALE). ALE is a framework that allows researchers and hobbyists to develop AI agents for Atari 2600 games. - Contains the C++ bindings - Contains the python bindings Closes #19857. Signed-off-by: ilovezfs <ilovezfs@icloud.com>
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Formula/arcade-learning-environment.rb
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Formula/arcade-learning-environment.rb
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class ArcadeLearningEnvironment < Formula
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desc "Platform for AI research"
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homepage "https://github.com/mgbellemare/Arcade-Learning-Environment"
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url "https://github.com/mgbellemare/Arcade-Learning-Environment/archive/v0.5.2.tar.gz"
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sha256 "bc158b4fb8edc5034f8f8b4ca1a90d48590f516b33f9edec325fce8762418069"
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head "https://github.com/mgbellemare/Arcade-Learning-Environment.git"
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depends_on "cmake" => :build
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depends_on :python if MacOS.version <= :snow_leopard
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depends_on "sdl"
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def install
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system "cmake", ".", *std_cmake_args
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system "make", "install"
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system "python", *Language::Python.setup_install_args(prefix)
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end
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test do
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output = shell_output("#{bin}/ale 2>&1", 1).lines.last.chomp
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assert_equal "No ROM File specified.", output
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(testpath/"test.py").write <<~EOS
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from ale_python_interface import ALEInterface;
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ale = ALEInterface();
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EOS
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assert_match "ale.cfg", shell_output("python test.py 2>&1")
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end
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end
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