supermodel: import from homebrew/games.
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Formula/supermodel.rb
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49
Formula/supermodel.rb
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class Supermodel < Formula
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desc "Sega Model 3 arcade emulator"
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homepage "http://www.supermodel3.com/"
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url "http://www.supermodel3.com/Files/Supermodel_0.2a_Src.zip"
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sha256 "ecaf3e7fc466593e02cbf824b722587d295a7189654acb8206ce433dcff5497b"
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head "https://svn.code.sf.net/p/model3emu/code/trunk"
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bottle do
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cellar :any
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sha256 "22b954de0fec618766e906c66ea6ec1db6c0e7d85a169f0aae7c7992f4d30c45" => :yosemite
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sha256 "f045680f22f303cb961766043167f14eb18d35c0e457bafa3fef0c7955676567" => :mavericks
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sha256 "ead509808d61964e21798b91c88b106035c816d59ff9b8e03685d0acaab5f52b" => :mountain_lion
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end
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depends_on "sdl"
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def install
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inreplace "Makefiles/Makefile.SDL.OSX.GCC" do |s|
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# Set up SDL library correctly
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s.gsub! "-framework SDL", "`sdl-config --libs`"
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s.gsub! /(\$\(COMPILER_FLAGS\))/, "\\1 -I#{Formula["sdl"].opt_prefix}/include"
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# Fix missing label issue for auto-generated code
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s.gsub! %r{(\$\(OBJ_DIR\)/m68k\w+)\.o: \1.c (.*)\n(\s*\$\(CC\)) \$<}, "\\1.o: \\2\n\\3 \\1.c"
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end
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# Use /usr/local/var/supermodel for saving runtime files
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inreplace "Src/OSD/SDL/Main.cpp" do |s|
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s.gsub! %r{(Config|Saves|NVRAM)/}, "#{var}/supermodel/\\1/"
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s.gsub! /(\w+\.log)/, "#{var}/supermodel/Logs/\\1"
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end
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system "make", "-f", "Makefiles/Makefile.SDL.OSX.GCC"
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bin.install "bin/Supermodel" => "supermodel"
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(var/"supermodel/Config").install "Config/Supermodel.ini"
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(var/"supermodel/Saves").mkpath
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(var/"supermodel/NVRAM").mkpath
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(var/"supermodel/Logs").mkpath
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end
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def caveats; <<-EOS.undent
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Config, Saves, and NVRAM are located in the following directory:
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#{var}/supermodel/
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EOS
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end
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test do
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system "#{bin}/supermodel", "-print-games"
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end
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end
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