MemcacheDB is a distributed key-value storage system designed for
persistent. It is NOT a cache solution, but a persistent storage engine
for fast and reliable key-value based object storage and retrieval. It
conforms to memcache protocol(not completed, see below), so any
memcached client can have connectivity with it. MemcacheDB uses Berkeley
DB as a storing backend, so lots of features including transaction and
replication are supported.
Signed-off-by: Adam Vandenberg <flangy@gmail.com>
From mpd's wiki (http://mpd.wikia.com/wiki/Music_Player_Daemon_Wiki):
This release fixes MPD builds with recent CURL releases, RVA2 tags and adds
wildmidi-0.2.3 support.
Signed-off-by: Adam Vandenberg <flangy@gmail.com>
Fuego is a collection of C++ libraries for Go (igo, weiqi, baduk) game
development. It includes a relatively strong(1) GTP-compliant
Monte-Carlo Go player. Fuego was initially released by the Computer Go
Group at the University of Alberta and is based in part on the previous
projects "Smart Game Board" and "Explorer." Fuego is available under the
terms of the GNU Lesser General Public License.
(1) Fuego won an even (no handicap) 9x9 game against Zhou Junxun 9-Dan
(Chou Chun-Hsun) during the Human vs. Computer Program Competition
(FUZZ-IEEE 2009).
Signed-off-by: Adam Vandenberg <flangy@gmail.com>
A new (and developing) audio programming language for real-time synthesis,
composition, performance, and now, analysis - fully supported on MacOS X,
Windows, and Linux.
ChucK presents a new time-based, concurrent programming model that's highly
precise and expressive (we call this strongly-timed), as well as dynamic
control rates, and the ability to add and modify code on-the-fly.
In addition, ChucK supports MIDI, OSC, HID device, and multi-channel audio.
It's fun and easy to learn, and offers composers, researchers, and performers
a powerful programming tool for building and experimenting with complex audio
synthesis/analysis programs, and real-time interactive control.
Signed-off-by: Adam Vandenberg <flangy@gmail.com>
RingoJS is a CommonJS-compliant JavaScript platform, formerly known as Helma NG [http://helma.org/wiki/Helma+NG/]
Signed-off-by: Adam Vandenberg <flangy@gmail.com>