Commit graph

5 commits

Author SHA1 Message Date
Adam Vandenberg
4147b05c57 Use ruby style for inheritance. 2011-03-12 11:55:09 -08:00
Liam Staskawicz
88540c1294 poco: update to 1.4.1p1
Signed-off-by: Adam Vandenberg <flangy@gmail.com>
2011-02-13 19:39:16 -08:00
Adam Vandenberg
7bd947eb0b Update formulae for version 0.7
* Use new "url" features
* Use keg_only DSL
* Use "skip_clean :all" DSL
* Whitespace and style cleanups
* Make bash invocations less silly
* Use new man2-man8 helpers
* Remove "FileUtils." since it is included in Formula
* Use real names for deps instead of aliases
* ENV.x11 now updates path, so remove that from individual brews
2010-08-07 18:08:53 -07:00
Douglas Creager
f13c2393fb POCO doesn't auto-detect 64-bit platform
The POCO build scripts don't auto-detect when we're running 64-bit; it
always defaults to 32-bit libraries.  This patch updates the POCO
formula to pass in the correct configure argument depending on the
underlying hardware.

Signed-off-by: Adam Vandenberg <flangy@gmail.com>
2010-06-11 13:31:57 -07:00
Douglas Creager
27af0420ef Poco 1.3.6p2
The POCO C++ Libraries (POCO stands for POrtable COmponents) are open
source C++ class libraries that simplify and accelerate the
development of network-centric, portable applications in C++.  The
libraries integrate perfectly with the C++ Standard Library and fill
many of the functional gaps left open by it.  Their modular and
efficient design and implementation makes the POCO C++ Libraries
extremely well suited for embedded development, an area where the C++
programming language is becoming increasingly popular, due to its
suitability for both low-level (device I/O, interrupt handlers, etc.)
and high-level object-oriented development.  Of course, the POCO C++
Libraries are also ready for enterprise-level challenges.

Signed-off-by: Adam Vandenberg <flangy@gmail.com>
2010-06-11 07:46:13 -07:00