class GameMusicEmu < Formula desc "Videogame music file emulator collection" homepage "https://bitbucket.org/mpyne/game-music-emu" url "https://bitbucket.org/mpyne/game-music-emu/downloads/game-music-emu-0.6.1.tar.bz2" sha256 "dc11bea098072d540d4d52dfb252e76fc3d3af67ee2807da48fbd8dbda3fd321" head "https://bitbucket.org/mpyne/game-music-emu.git" bottle do cellar :any sha256 "5a5d6931476c23ab2542af2206e13486ada649b4e5a02ea9e07325bf9bfd64e1" => :high_sierra sha256 "2f6a1e59526c952ae8c231adcf71f928bec5c11d35760d4d7def6a3c2477339b" => :sierra sha256 "706653420e17c230ae1763da921c8ab08ace7f2db42dfbfd983746074e26b12d" => :el_capitan sha256 "b9bba2cd313e782b126cd934acfab5ee801b55d887d6360c6f36c9843dec1c41" => :yosemite end depends_on "cmake" => :build def install system "cmake", ".", *std_cmake_args system "make", "install" end test do (testpath/"test.c").write <<~EOS #include int main(void) { Music_Emu* emu; gme_err_t error; error = gme_open_data((void*)0, 0, &emu, 44100); if (error == gme_wrong_file_type) { return 0; } else { return -1; } } EOS system ENV.cc, "test.c", "-I#{include}", "-L#{lib}", "-lgme", "-o", "test", *ENV.cflags.to_s.split system "./test" end end