require 'formula' # Help! Wanted: someone who can get Avidemux working with SDL. class Avidemux < Formula homepage 'http://avidemux.sourceforge.net/' url 'https://downloads.sourceforge.net/avidemux/avidemux_2.6.4.tar.gz' sha1 '7ed55fd5cfb6cfa73ebb9058af72fa2e3c9717c3' head 'git://gitorious.org/avidemux2-6/avidemux2-6.git' revision 1 bottle do sha1 "0f2b3d5a4a496458809204a3c126505f6473394e" => :mavericks sha1 "6bc4a7c54fb50b836d653c4c076467c579123e94" => :mountain_lion sha1 "5a39c8fff4e620975d2d70d7fd51e85e8dec24e6" => :lion end option 'with-debug', 'Enable debug build.' depends_on 'pkg-config' => :build depends_on 'cmake' => :build depends_on 'yasm' => :build depends_on :fontconfig depends_on 'gettext' depends_on 'x264' => :recommended depends_on 'faac' => :recommended depends_on 'faad2' => :recommended depends_on 'lame' => :recommended depends_on 'xvid' => :recommended depends_on :freetype => :recommended depends_on 'theora' => :recommended depends_on 'libvorbis' => :recommended depends_on 'libvpx' => :recommended depends_on 'rtmpdump' => :recommended depends_on 'opencore-amr' => :recommended depends_on 'libvo-aacenc' => :recommended depends_on 'libass' => :recommended depends_on 'openjpeg' => :recommended depends_on 'speex' => :recommended depends_on 'schroedinger' => :recommended depends_on 'fdk-aac' => :recommended depends_on 'opus' => :recommended depends_on 'frei0r' => :recommended depends_on 'libcaca' => :recommended depends_on 'qt' => :recommended def install ENV['REV'] = version.to_s # For 32-bit compilation under gcc 4.2, see: # http://trac.macports.org/ticket/20938#comment:22 if MacOS.version <= :leopard or Hardware.is_32_bit? && Hardware::CPU.intel? && ENV.compiler == :clang inreplace 'cmake/admFFmpegBuild.cmake', '${CMAKE_INSTALL_PREFIX})', '${CMAKE_INSTALL_PREFIX} --extra-cflags=-mdynamic-no-pic)' end # Build the core mkdir 'buildCore' do args = std_cmake_args args << "-DAVIDEMUX_SOURCE_DIR=#{buildpath}" args << "-DGETTEXT_INCLUDE_DIR=#{Formula["gettext"].opt_include}" # Todo: We could depend on SDL and then remove the `-DSDL=OFF` arguments # but I got build errors about NSview. args << "-DSDL=OFF" if build.with? 'debug' ENV.O2 ENV.enable_warnings args << '-DCMAKE_BUILD_TYPE=Debug' args << '-DCMAKE_VERBOSE_MAKEFILE=true' unless ENV.compiler == :clang args << '-DCMAKE_C_FLAGS_DEBUG=-ggdb3' args << '-DCMAKE_CXX_FLAGS_DEBUG=-ggdb3' end end args << '../avidemux_core' system "cmake", *args # Parallel build sometimes fails with: "ld: library not found for -lADM6avcodec" ENV.deparallelize system "make" system "make", "install" # There is no ENV.parallelize, so: ENV['MAKEFLAGS'] = "-j#{ENV.make_jobs}" end # UIs: Build Qt4 and cli interfaces = ['cli'] interfaces << 'qt4' if build.with? 'qt' interfaces.each do |interface| mkdir "build#{interface}" do args = std_cmake_args args << "-DAVIDEMUX_SOURCE_DIR=#{buildpath}" args << "-DAVIDEMUX_LIB_DIR=#{lib}" args << "-DSDL=OFF" args << "../avidemux/#{interface}" system "cmake", *args system "make" system "make", "install" end end # Plugins plugins = ['COMMON', 'CLI'] plugins << 'QT4' if build.with? 'qt' plugins.each do |plugin| mkdir "buildplugin#{plugin}" do args = std_cmake_args + %W[ -DPLUGIN_UI=#{plugin} -DAVIDEMUX_LIB_DIR=#{lib} -DAVIDEMUX_SOURCE_DIR=#{buildpath} ] if build.with? 'debug' args << '-DCMAKE_BUILD_TYPE=Debug' args << '-DCMAKE_VERBOSE_MAKEFILE=true' unless ENV.compiler == :clang args << '-DCMAKE_C_FLAGS_DEBUG=-ggdb3' args << '-DCMAKE_CXX_FLAGS_DEBUG=-ggdb3' end end args << "../avidemux_plugins" system "cmake", *args system "make" system "make install" end end # Steps from the bootStrapOsx.bash: app = prefix/"Avidemux2.6.app/Contents" mkdir_p app/"Resources" mkdir_p app/"MacOS" cp_r "./cmake/osx/Avidemux2.6", app/"MacOS/Avidemux2.6.app" chmod 0755, app/"MacOS/Avidemux2.6.app" cp_r Formula['qt'].opt_prefix/"lib/QtGui.framework/Resources/qt_menu.nib", app/"MacOS/" if build.with? 'qt' cp "./cmake/osx/Info.plist", app (app/"Resources").install_symlink bin, lib cp Dir["./cmake/osx/*.icns"], app/"Resources/" end def caveats if build.with? 'qt' then <<-EOS.undent To enable sound: In preferences, set the audio to CoreAudio instead of Dummy. EOS end end end