class Glslang < Formula desc "OpenGL and OpenGL ES reference compiler for shading languages" homepage "https://www.khronos.org/opengles/sdk/tools/Reference-Compiler/" head "https://github.com/KhronosGroup/glslang.git" stable do url "https://github.com/KhronosGroup/glslang/archive/3.0.tar.gz" sha256 "91653d09a90440a0bc35aa490d0c44973501257577451d4c445b2df5e78d118c" if DevelopmentTools.clang_build_version >= 900 # Fix ordered pointer comparison build warning/error # https://github.com/KhronosGroup/glslang/pull/108 patch do url "https://github.com/KhronosGroup/glslang/commit/a3f53e54d232f3bb345b501ab30a01a5507e5b4e.patch?full_index=1" sha256 "0b25f25119eaf2abb62cd743fc47b587df18e12c69dbc84f4593d7992935e586" end # Fix: Failed std::map static assertion with libc++ 3.8 # https://github.com/KhronosGroup/glslang/issues/368 patch do url "https://github.com/KhronosGroup/glslang/commit/ec1476b7060306fd9109faf7a4c70a20ea3b538c.patch?full_index=1" sha256 "36e8986d8e506f3b85e652a048b3039d2758664f0068c6e466af314e9096a0b6" end end end bottle do cellar :any_skip_relocation sha256 "8b113e3ef8ccd8e18bae3a53d7ca409c1c8e0ba1e3b38f6dcf94b2d8917ea1a9" => :high_sierra sha256 "d5de78fc374f3c92cdf8f06f1518405346c63b42ffd7ad53bb153c27bd00a935" => :sierra sha256 "770943fa3e43b765e303cc88da1aa0bf2455f91cc0e84a636bfadd517cc87776" => :el_capitan sha256 "111206ad8b23ca9f78fa5657d371056e238f3eabf747d48001115d85f4ea88bf" => :yosemite sha256 "4d22c058983e127f3dbb02d86ef6d6cb94fcc5b87c5f3e46802b8b157d56e1c9" => :mavericks end depends_on "cmake" => :build def install mkdir "build" do system "cmake", "..", *std_cmake_args system "make" system "make", "install" # Version 3.0 of glslang does not respect the overridden CMAKE_INSTALL_PREFIX. This has # been fixed in master [1] so when that is released, the manual install commands should # be removed. # # 1. https://github.com/KhronosGroup/glslang/commit/4cbf748b133aef3e2532b9970d7365304347117a bin.install Dir["install/bin/*"] lib.install Dir["install/lib/*"] end end test do (testpath/"test.frag").write <<~EOS #version 110 void main() { gl_FragColor = vec4(1.0, 1.0, 1.0, 1.0); } EOS (testpath/"test.vert").write <<~EOS #version 110 void main() { gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex; } EOS system "#{bin}/glslangValidator", "-i", testpath/"test.vert", testpath/"test.frag" end end