class Libgosu < Formula desc "2D game development library" homepage "https://libgosu.org" url "https://github.com/gosu/gosu/archive/v0.11.1.tar.gz" sha256 "950628903f4c0c5e7c875b5c22fd33efdf93593176c067d17fbc0591b3e1f699" head "https://github.com/gosu/gosu.git" bottle do cellar :any sha256 "ffb5a6cb87b091b79a93485c2babd696de3ac6e6b5f34ba79a9b3652a61c3680" => :sierra sha256 "ec47ed58705eda7bbdbcd3d12574d83e13db405fb29b0aa8c854b7a5725791d1" => :el_capitan sha256 "d50aef1a5ef730e75ffc1fba481723de484234461eaf0d271a610cfbd0a7827c" => :yosemite end depends_on "cmake" => :build depends_on "pkg-config" => :build depends_on "sdl2" def install mkdir "build" do system "cmake", "../cmake", *std_cmake_args system "make", "install" end end test do (testpath/"test.cpp").write <<-EOS.undent #include #include class MyWindow : public Gosu::Window { public: MyWindow() : Gosu::Window(640, 480) { set_caption(\"Hello World!\"); } void update() { exit(0); } }; int main() { MyWindow window; window.show(); } EOS system ENV.cxx, "test.cpp", "-o", "test", "-L#{lib}", "-lgosu", "-I#{include}", "-std=c++11" system "./test" end end