class Flatcc < Formula desc "FlatBuffers Compiler and Library in C for C" homepage "https://github.com/dvidelabs/flatcc" url "https://github.com/dvidelabs/flatcc/archive/v0.5.1.tar.gz" sha256 "8c4560ca32e3c555716d9363bed469e2c60e0f443ec32bc08e7abfe681e25ca9" head "https://github.com/dvidelabs/flatcc.git" bottle do cellar :any_skip_relocation sha256 "17b33c3326512047102e7055fa8d7d8b8b6781dde0ed65dd2c38525283f1ce5c" => :high_sierra sha256 "972fd44d9828746a29c4eef6f64cfa5fa67508601384117b979d39837e2498d7" => :sierra sha256 "ea29799a542aa866c8fe1e5f9416e7bd274edf74da7f400c1d63690c1acd5930" => :el_capitan end depends_on "cmake" => :build def install system "cmake", "-G", "Unix Makefiles", buildpath, *std_cmake_args system "make" bin.install "bin/flatcc" lib.install "lib/libflatcc.a" lib.install "lib/libflatccrt.a" include.install Dir["include/*"] end test do (testpath/"test.fbs").write <<~EOS // example IDL file namespace MyGame.Sample; enum Color:byte { Red = 0, Green, Blue = 2 } union Any { Monster } // add more elements.. struct Vec3 { x:float; y:float; z:float; } table Monster { pos:Vec3; mana:short = 150; hp:short = 100; name:string; friendly:bool = false (deprecated); inventory:[ubyte]; color:Color = Blue; } root_type Monster; EOS system bin/"flatcc", "-av", "--json", "test.fbs" end end