class Flatcc < Formula desc "FlatBuffers Compiler and Library in C for C" homepage "https://github.com/dvidelabs/flatcc" url "https://github.com/dvidelabs/flatcc/archive/v0.4.3.tar.gz" sha256 "c0e9e40ddf90caa0cfefc3f3ce73713e6b9ac5eba4b2e946ae20dee0a559f82e" head "https://github.com/dvidelabs/flatcc.git" bottle do cellar :any_skip_relocation sha256 "753161c52762b90cce67ed607c1ba7b23403131a9570c10c7b14730a91c82987" => :sierra sha256 "76d8d9eb8203f7c7c10457c3a4fe08158b484fd2d1fed9f35b7738d5ff396a79" => :el_capitan sha256 "bb34f60a5de4598d9bf4509f675b6badfe0cc03220677449157cb26f65fe81ed" => :yosemite end depends_on "cmake" => :build def install system "cmake", "-G", "Unix Makefiles", buildpath, *std_cmake_args system "make" bin.install "bin/flatcc" lib.install "lib/libflatcc.a" lib.install "lib/libflatccrt.a" include.install Dir["include/*"] end test do (testpath/"test.fbs").write <<-EOS.undent // example IDL file namespace MyGame.Sample; enum Color:byte { Red = 0, Green, Blue = 2 } union Any { Monster } // add more elements.. struct Vec3 { x:float; y:float; z:float; } table Monster { pos:Vec3; mana:short = 150; hp:short = 100; name:string; friendly:bool = false (deprecated); inventory:[ubyte]; color:Color = Blue; } root_type Monster; EOS system bin/"flatcc", "-av", "--json", "test.fbs" end end