class Libgosu < Formula desc "2D game development library" homepage "https://libgosu.org" url "https://github.com/gosu/gosu/archive/v0.12.1.tar.gz" sha256 "69df78819e6e901c405b46b8fff374005f70557e558c84b1cb55e19d1c51c790" head "https://github.com/gosu/gosu.git" bottle do cellar :any sha256 "ba99f69d80a093fbf21993dcd4abb02889ff2ad264d43565f408381d308c1b35" => :sierra sha256 "16a420796d64dff75ca8aa98cd4e7cb629d34a0c46bf814b23af049c10d6d691" => :el_capitan sha256 "fd79a4bdb960d0d08fe812763172f32f3e48e08c5d888d7479dbd8170425cf77" => :yosemite end depends_on "cmake" => :build depends_on "pkg-config" => :build depends_on "sdl2" def install mkdir "build" do system "cmake", "../cmake", *std_cmake_args system "make", "install" end end test do (testpath/"test.cpp").write <<-EOS.undent #include #include class MyWindow : public Gosu::Window { public: MyWindow() : Gosu::Window(640, 480) { set_caption(\"Hello World!\"); } void update() { exit(0); } }; int main() { MyWindow window; window.show(); } EOS system ENV.cxx, "test.cpp", "-o", "test", "-L#{lib}", "-lgosu", "-I#{include}", "-std=c++11" system "./test" end end