class Tmx < Formula
desc "Portable C library to load tiled maps in your games"
homepage "https://github.com/baylej/tmx"
url "https://github.com/baylej/tmx/archive/tmx_1.0.0.tar.gz"
sha256 "ba184b722a838a97f514fb7822c1243dbb7be8535b006ef1c5b9f928e295519b"
bottle do
cellar :any
sha256 "e84b8ed8574cbd3c67fca475d1172fc7e51a7a6707ea0d5e109f79479b655c27" => :mojave
sha256 "a0583aec000dcda5738acc799591da7a8495c81bfffa0ee988428191f6840d47" => :high_sierra
sha256 "591bf5f7712d4406b505c52dc62949b793961a944f0e38b1336a3333d16b0161" => :sierra
end
depends_on "cmake" => :build
def install
system "cmake", ".", "-DBUILD_SHARED_LIBS=on", *std_cmake_args
system "make", "install"
end
test do
(testpath/"test.tmx").write <<-EOS
EOS
(testpath/"test.c").write <<-EOS
#include
#include
int main(void) {
tmx_map *map = tmx_load("test.tmx");
tmx_map_free(map);
tmx_tileset_manager *ts_mgr = tmx_make_tileset_manager();
tmx_free_tileset_manager(ts_mgr);
return 0;
}
EOS
system ENV.cc, "test.c", "#{lib}/libtmx.dylib", "-lz", "-lxml2", "-o", "test"
system "./test"
end
end