class Flatcc < Formula desc "FlatBuffers Compiler and Library in C for C" homepage "https://github.com/dvidelabs/flatcc" url "https://github.com/dvidelabs/flatcc/archive/v0.5.3.tar.gz" sha256 "d7519a97569ebdc9d12b162be0f9861fdc2724244f68595264a411ac48e4e983" head "https://github.com/dvidelabs/flatcc.git" bottle do cellar :any_skip_relocation sha256 "4ca5ad18001cd6511efd9e6eca6b7c4be094c276c6febda4961ef9eaaface955" => :mojave sha256 "b792b08126ca76b61e6b0957b11e22118138cc698b8512169bae6d1a6a1f3213" => :high_sierra sha256 "c5eb2a9d90a410ba1807b3033c44b988c7e494dc6aa5130052c7bb57b6d1ea27" => :sierra end depends_on "cmake" => :build def install system "cmake", "-G", "Unix Makefiles", buildpath, *std_cmake_args system "make" bin.install "bin/flatcc" lib.install "lib/libflatcc.a" lib.install "lib/libflatccrt.a" include.install Dir["include/*"] end test do (testpath/"test.fbs").write <<~EOS // example IDL file namespace MyGame.Sample; enum Color:byte { Red = 0, Green, Blue = 2 } union Any { Monster } // add more elements.. struct Vec3 { x:float; y:float; z:float; } table Monster { pos:Vec3; mana:short = 150; hp:short = 100; name:string; friendly:bool = false (deprecated); inventory:[ubyte]; color:Color = Blue; } root_type Monster; EOS system bin/"flatcc", "-av", "--json", "test.fbs" end end