class Flatcc < Formula desc "FlatBuffers Compiler and Library in C for C" homepage "https://github.com/dvidelabs/flatcc" url "https://github.com/dvidelabs/flatcc/archive/v0.5.0.tar.gz" sha256 "ef97a1c983b6d3a08572af535643600d03a6ff422f64b3dfa380a7193630695c" head "https://github.com/dvidelabs/flatcc.git" bottle do cellar :any_skip_relocation sha256 "5ffc369898100db5b06e87ba45cb7cc05e36458981a745968f9fd1f921690c19" => :high_sierra sha256 "5439dbc65397ed0ea20b336204ad1fc844e35b991b9e4fd5c30bbe31de42a9cb" => :sierra sha256 "dd0338691529ceb7b2937682593981d1012d7c5ae2debf3dd19ce647b9a17398" => :el_capitan end depends_on "cmake" => :build def install system "cmake", "-G", "Unix Makefiles", buildpath, *std_cmake_args system "make" bin.install "bin/flatcc" lib.install "lib/libflatcc.a" lib.install "lib/libflatccrt.a" include.install Dir["include/*"] end test do (testpath/"test.fbs").write <<~EOS // example IDL file namespace MyGame.Sample; enum Color:byte { Red = 0, Green, Blue = 2 } union Any { Monster } // add more elements.. struct Vec3 { x:float; y:float; z:float; } table Monster { pos:Vec3; mana:short = 150; hp:short = 100; name:string; friendly:bool = false (deprecated); inventory:[ubyte]; color:Color = Blue; } root_type Monster; EOS system bin/"flatcc", "-av", "--json", "test.fbs" end end