class Flatcc < Formula desc "FlatBuffers Compiler and Library in C for C" homepage "https://github.com/dvidelabs/flatcc" url "https://github.com/dvidelabs/flatcc/archive/v0.4.0.tar.gz" sha256 "6785435e47968e9e7e186821639b8479da911a66fd41dcb39cc9ad0c73f00db6" head "https://github.com/dvidelabs/flatcc.git" bottle do cellar :any_skip_relocation sha256 "6a9dc1174ad7f50d4a6f88ed1dbb3c9cbaf37119fc9920b0f06799ebdb3cbfd1" => :sierra sha256 "7080a350057076b168bfbe49dad59104f00cb746e276c61695678a1a6e951687" => :el_capitan sha256 "4e903ca6cd50801283adf51530f7fed1eb781f1459c8e06889389360d68e4325" => :yosemite end depends_on "cmake" => :build def install system "cmake", "-G", "Unix Makefiles", buildpath, *std_cmake_args system "make" bin.install "bin/flatcc" lib.install "lib/libflatcc.a" lib.install "lib/libflatccrt.a" include.install Dir["include/*"] end test do (testpath/"test.fbs").write <<-EOS.undent // example IDL file namespace MyGame.Sample; enum Color:byte { Red = 0, Green, Blue = 2 } union Any { Monster } // add more elements.. struct Vec3 { x:float; y:float; z:float; } table Monster { pos:Vec3; mana:short = 150; hp:short = 100; name:string; friendly:bool = false (deprecated); inventory:[ubyte]; color:Color = Blue; } root_type Monster; EOS system bin/"flatcc", "-av", "--json", "test.fbs" end end