require 'formula' # Nethack the way God intended it to be played: from a terminal. # This formula is based on Nethack formula. # The patches in DATA section are shamelessly stolen from MacPorts' jnethack portfile. class Jnethack < Formula url 'http://downloads.sourceforge.net/project/nethack/nethack/3.4.3/nethack-343-src.tgz' homepage 'http://jnethack.sourceforge.jp/' version '3.4.3-0.10' md5 '21479c95990eefe7650df582426457f9' fails_with_llvm # Don't remove save folder skip_clean 'libexec/save' def patches { :p0 => DATA, :p1 => 'http://iij.dl.sourceforge.jp/jnethack/30862/jnethack-3.4.3-0.10.diff.gz' } end def install # Build everything in-order; no multi builds. ENV.deparallelize # Replace tokens introduced by the patches %w( sys/unix/Makefile.doc sys/unix/Makefile.src sys/unix/Makefile.top sys/unix/Makefile.utl sys/unix/nethack.sh ).each do |f| inreplace f, "__PREFIX__", prefix inreplace f, "__CFLAGS__", "-Wno-format -Wno-int-to-pointer-cast -Wno-pointer-to-int-cast" inreplace f, "__LDFLAGS__", "" end # Symlink makefiles system 'sh sys/unix/setup.sh' inreplace "include/config.h", /^#\s*define HACKDIR.*$/, "#define HACKDIR \"#{libexec}\"" # Make the data first, before we munge the CFLAGS system "cd dat;make" Dir.chdir 'dat' do %w(perm logfile).each do |f| system "touch", f libexec.install f end # Stage the data libexec.install %w(jhelp jhh jcmdhelp jhistory jopthelp jwizhelp dungeon license data jdata.base joracles options jrumors.tru jrumors.fal quest.dat jquest.txt) libexec.install Dir['*.lev'] end # Make the game ENV.append_to_cflags "-I../include" system 'cd src;make' bin.install 'src/jnethack' (libexec+'save').mkpath end end __END__ --- src/options.c.orig 2006-08-12 16:45:15.000000000 +0900 +++ src/options.c 2006-08-12 16:45:43.000000000 +0900 @@ -137,7 +137,7 @@ #else {"news", (boolean *)0, FALSE, SET_IN_FILE}, #endif - {"null", &flags.null, TRUE, SET_IN_GAME}, + {"null", &flags.null, FALSE, SET_IN_GAME}, #ifdef MAC {"page_wait", &flags.page_wait, TRUE, SET_IN_GAME}, #else --- sys/unix/Makefile.doc.orig 2006-07-29 05:14:04.000000000 +0900 +++ sys/unix/Makefile.doc 2006-07-29 05:24:47.000000000 +0900 @@ -40,8 +40,8 @@ latex Guidebook.tex -GAME = nethack -MANDIR = /usr/local/man/man6 +GAME = jnethack +MANDIR = $(DESTDIR)__PREFIX__/share/man/man6 MANEXT = 6 # manual installation for most BSD-style systems --- sys/unix/Makefile.src.orig 2008-05-12 09:35:18.000000000 +0900 +++ sys/unix/Makefile.src 2008-05-12 09:36:38.000000000 +0900 @@ -36,7 +36,7 @@ # SHELL=E:/GEMINI2/MUPFEL.TTP # Normally, the C compiler driver is used for linking: -LINK=$(CC) +LINK=$(CC) __CFLAGS__ # Pick the SYSSRC and SYSOBJ lines corresponding to your desired operating # system. @@ -72,7 +72,7 @@ # # If you are using GCC 2.2.2 or higher on a DPX/2, just use: # -CC = gcc +#CC = gcc # # For HP/UX 10.20 with GCC: # CC = gcc -D_POSIX_SOURCE @@ -154,8 +154,8 @@ # flags for debugging: # CFLAGS = -g -I../include -CFLAGS = -W -g -O -I../include -LFLAGS = +CFLAGS = __CFLAGS__ -I../include +LFLAGS = __LDFLAGS__ # The Qt and Be window systems are written in C++, while the rest of # NetHack is standard C. If using Qt, uncomment the LINK line here to get --- sys/unix/Makefile.top.orig 2006-08-11 13:30:01.000000000 +0900 +++ sys/unix/Makefile.top 2006-08-11 13:35:41.000000000 +0900 @@ -14,18 +14,18 @@ # MAKE = make # make NetHack -PREFIX = /usr +PREFIX = $(DESTDIR)__PREFIX__ GAME = jnethack # GAME = nethack.prg GAMEUID = games -GAMEGRP = bin +GAMEGRP = games # Permissions - some places use setgid instead of setuid, for instance # See also the option "SECURE" in include/config.h -GAMEPERM = 04755 -FILEPERM = 0644 +GAMEPERM = 02755 +FILEPERM = 0664 EXEPERM = 0755 -DIRPERM = 0755 +DIRPERM = 0775 # GAMEDIR also appears in config.h as "HACKDIR". # VARDIR may also appear in unixconf.h as "VAR_PLAYGROUND" else GAMEDIR @@ -35,9 +35,9 @@ # therefore there should not be anything in GAMEDIR that you want to keep # (if there is, you'll have to do the installation by hand or modify the # instructions) -GAMEDIR = $(PREFIX)/games/lib/$(GAME)dir +GAMEDIR = $(PREFIX)/share/$(GAME)dir VARDIR = $(GAMEDIR) -SHELLDIR = $(PREFIX)/games +SHELLDIR = $(PREFIX)/bin # per discussion in Install.X11 and Install.Qt VARDATND = --- sys/unix/Makefile.utl.orig 2008-05-12 10:17:59.000000000 +0900 +++ sys/unix/Makefile.utl 2008-05-12 10:19:33.000000000 +0900 @@ -15,7 +15,7 @@ # if you are using gcc as your compiler, # uncomment the CC definition below if it's not in your environment -CC = gcc +#CC = gcc # # For Bull DPX/2 systems at B.O.S. 2.0 or higher use the following: # @@ -89,8 +89,8 @@ # flags for debugging: # CFLAGS = -g -I../include -CFLAGS = -O -I../include -LFLAGS = +CFLAGS = __CFLAGS__ -I../include +LFLAGS = __LDFLAGS__ LIBS = @@ -276,7 +276,7 @@ # dependencies for recover # recover: $(RECOVOBJS) - $(CC) $(LFLAGS) -o recover $(RECOVOBJS) $(LIBS) + $(CC) $(CFLAGS) $(LFLAGS) -o recover $(RECOVOBJS) $(LIBS) recover.o: recover.c $(CONFIG_H) ../include/date.h --- sys/unix/nethack.sh.orig 2006-08-24 23:23:30.000000000 +0900 +++ sys/unix/nethack.sh 2006-08-24 23:24:35.000000000 +0900 @@ -5,6 +5,7 @@ export HACKDIR HACK=$HACKDIR/nethack MAXNROFPLAYERS=20 +COCOT="__PREFIX__/bin/cocot -t UTF-8 -p EUC-JP" # JP # set LC_ALL, NETHACKOPTIONS etc.. @@ -26,6 +27,10 @@ export USERFILESEARCHPATH fi +if [ "X$LANG" = "Xja_JP.eucJP" ] ; then + COCOT="" +fi + #if [ "X$DISPLAY" ] ; then # xset fp+ $HACKDIR #fi @@ -84,9 +89,9 @@ cd $HACKDIR case $1 in -s*) - exec $HACK "$@" + exec $COCOT $HACK "$@" ;; *) - exec $HACK "$@" $MAXNROFPLAYERS + exec $COCOT $HACK "$@" $MAXNROFPLAYERS ;; esac --- win/tty/termcap.c.orig 2006-08-09 19:55:36.000000000 +0900 +++ win/tty/termcap.c 2006-08-09 20:05:44.000000000 +0900 @@ -861,7 +861,7 @@ #include -#ifndef LINUX +#if !defined(LINUX) && !defined(__APPLE__) extern char *tparm(); #endif