class Flatcc < Formula desc "FlatBuffers Compiler and Library in C for C" homepage "https://github.com/dvidelabs/flatcc" url "https://github.com/dvidelabs/flatcc/archive/v0.2.0.tar.gz" sha256 "5327e0c0faa37643f59be6f086576ef76a13d36b655d2bf9547f89ffce3b3413" head "https://github.com/dvidelabs/flatcc.git" bottle do cellar :any_skip_relocation sha256 "7c3d7e80159dbf1093b063c31f666edde6e7e61e47effff056e195dcc5a4eb80" => :el_capitan sha256 "b3262d360e57e751104e7a587c502a2db50485a09bf507650f39cbb4506ae853" => :yosemite sha256 "a02998f4da5d62c97c54b75d3d9d014ec3cf7758109687777507c8f832e2f7bb" => :mavericks end depends_on "cmake" => :build def install system "cmake", "-G", "Unix Makefiles", buildpath, *std_cmake_args system "make" bin.install "bin/flatcc" lib.install "lib/libflatcc.a" lib.install "lib/libflatccrt.a" include.install Dir["include/*"] end test do (testpath/"test.fbs").write <<-EOS.undent // example IDL file namespace MyGame.Sample; enum Color:byte { Red = 0, Green, Blue = 2 } union Any { Monster } // add more elements.. struct Vec3 { x:float; y:float; z:float; } table Monster { pos:Vec3; mana:short = 150; hp:short = 100; name:string; friendly:bool = false (deprecated); inventory:[ubyte]; color:Color = Blue; } root_type Monster; EOS system bin/"flatcc", "-av", "--json", "test.fbs" end end