class Libgosu < Formula desc "2D game development library" homepage "https://libgosu.org" url "https://github.com/gosu/gosu/archive/v0.12.0.tar.gz" sha256 "aa726e7da57eb4671ff19a198e7015c1899e0536b0152e7375a949c7216ef90c" head "https://github.com/gosu/gosu.git" bottle do cellar :any sha256 "6b71fbca136a0677314cd40a274b552849ec3d6a584c09e8d60dbaddb28e9786" => :sierra sha256 "86f44821f648eed20c1f686ba5b35f9f307be225615bfbd563a37fbb95327d43" => :el_capitan sha256 "aa127db04dcbd378c9bd4367f37398b1d6f252c8d503e923074632c9b72e97d7" => :yosemite end depends_on "cmake" => :build depends_on "pkg-config" => :build depends_on "sdl2" def install mkdir "build" do system "cmake", "../cmake", *std_cmake_args system "make", "install" end end test do (testpath/"test.cpp").write <<-EOS.undent #include #include class MyWindow : public Gosu::Window { public: MyWindow() : Gosu::Window(640, 480) { set_caption(\"Hello World!\"); } void update() { exit(0); } }; int main() { MyWindow window; window.show(); } EOS system ENV.cxx, "test.cpp", "-o", "test", "-L#{lib}", "-lgosu", "-I#{include}", "-std=c++11" system "./test" end end