class Libgosu < Formula desc "2D game development library" homepage "https://libgosu.org" url "https://github.com/gosu/gosu/archive/v0.10.8.tar.gz" sha256 "470ea170f86071514adc085a3417e97050572e5c83e2f48aa4265050983f817e" head "https://github.com/gosu/gosu.git" bottle do cellar :any sha256 "7d423497c86b273a54582ad1b602fa4ac03ad8d0f12a7a38cafd431e6821e9a9" => :sierra sha256 "ebe2a6d433a56e15a6a7b27c6012603b7e55ecec577c956e1555bccbed074e63" => :el_capitan sha256 "83f779ee9e57d0185817d66f608333435f578abb5e655f22bcfaa12d00d08ec9" => :yosemite end depends_on "cmake" => :build depends_on "pkg-config" => :build depends_on "sdl2" def install mkdir "build" do system "cmake", "../cmake", *std_cmake_args system "make", "install" end end test do (testpath/"test.cpp").write <<-EOS.undent #include #include class MyWindow : public Gosu::Window { public: MyWindow() : Gosu::Window(640, 480, false) { setCaption(L\"Hello World!\"); } void update() { exit(0); } }; int main() { MyWindow window; window.show(); } EOS system ENV.cxx, "test.cpp", "-o", "test", "-L#{lib}", "-lgosu", "-I#{include}", "-std=c++11" system "./test" end end