class Flatcc < Formula desc "FlatBuffers Compiler and Library in C for C" homepage "https://github.com/dvidelabs/flatcc" url "https://github.com/dvidelabs/flatcc/archive/v0.3.4.tar.gz" sha256 "6ad97168aa02d0ece1a705428008a404eea89af5109d6e099197477fc08303eb" head "https://github.com/dvidelabs/flatcc.git" bottle do cellar :any_skip_relocation sha256 "ca840e6e92ef838ed0ca704341e3528d864d73233ed67a19fea41a31c7de85ff" => :el_capitan sha256 "109de10f4f14367200e5feaddc5f5ee2cbf563c016eab1a3fc1de102015b8f8e" => :yosemite sha256 "93eb6be33456a5b22c0895def431d0d00eb2858124674eeed6a514ed7c5ca0af" => :mavericks end depends_on "cmake" => :build def install system "cmake", "-G", "Unix Makefiles", buildpath, *std_cmake_args system "make" bin.install "bin/flatcc" lib.install "lib/libflatcc.a" lib.install "lib/libflatccrt.a" include.install Dir["include/*"] end test do (testpath/"test.fbs").write <<-EOS.undent // example IDL file namespace MyGame.Sample; enum Color:byte { Red = 0, Green, Blue = 2 } union Any { Monster } // add more elements.. struct Vec3 { x:float; y:float; z:float; } table Monster { pos:Vec3; mana:short = 150; hp:short = 100; name:string; friendly:bool = false (deprecated); inventory:[ubyte]; color:Color = Blue; } root_type Monster; EOS system bin/"flatcc", "-av", "--json", "test.fbs" end end