class GameMusicEmu < Formula desc "Videogame music file emulator collection" homepage "https://bitbucket.org/mpyne/game-music-emu" url "https://bitbucket.org/mpyne/game-music-emu/downloads/game-music-emu-0.6.2.tar.xz" sha256 "5046cb471d422dbe948b5f5dd4e5552aaef52a0899c4b2688e5a68a556af7342" head "https://bitbucket.org/mpyne/game-music-emu.git" bottle do cellar :any rebuild 1 sha256 "e1fe807091f485642c81c4289c153ca402c8b2729eee12f1f3394662ad8b89b4" => :mojave sha256 "0a47b9636e687252c399a7c8820cb168fa2f5fb00281c6c7808c5df767b320a9" => :high_sierra sha256 "1ff25b427da3158fb382efb6a8f0b03015c789f9fb56e1e5c2bf4311b51c5c24" => :sierra end depends_on "cmake" => :build def install system "cmake", ".", *std_cmake_args system "make", "install" end test do (testpath/"test.c").write <<~EOS #include int main(void) { Music_Emu* emu; gme_err_t error; error = gme_open_data((void*)0, 0, &emu, 44100); if (error == gme_wrong_file_type) { return 0; } else { return -1; } } EOS system ENV.cc, "test.c", "-I#{include}", "-L#{lib}", "-lgme", "-o", "test", *ENV.cflags.to_s.split system "./test" end end