homebrew-core/Formula/anttweakbar.rb
2015-01-31 17:17:50 -05:00

71 lines
3.5 KiB
Ruby

class Anttweakbar < Formula
homepage "http://www.antisphere.com/Wiki/tools:anttweakbar"
url "https://downloads.sourceforge.net/project/anttweakbar/AntTweakBar_116.zip"
version "1.16"
sha1 "5743321df3b074f9a82b5ef3e6b54830a715b938"
bottle do
cellar :any
sha1 "103b4c69883ace7c1d24a8ea9405669f491a00bc" => :yosemite
sha1 "52b1d49b36d290e5f90897b3fb291c52c936007b" => :mavericks
sha1 "370619e705719ed57ba0b31447c1f33a3b014c77" => :mountain_lion
end
# See
# http://sourceforge.net/p/anttweakbar/code/ci/5a076d13f143175a6bda3c668e29a33406479339/tree/src/LoadOGLCore.h?diff=5528b167ed12395a60949d7c643262b6668f15d5&diformat=regular
# https://sourceforge.net/p/anttweakbar/tickets/14/
patch :DATA
def install
system "make", "-C", "src", "-f", "Makefile.osx"
lib.install "lib/libAntTweakBar.dylib", "lib/libAntTweakBar.a"
include.install "include/AntTweakBar.h"
end
end
__END__
diff --git a/src/LoadOGLCore.h b/src/LoadOGLCore.h
index 8aaab1e..b606d2b 100644
--- a/src/LoadOGLCore.h
+++ b/src/LoadOGLCore.h
@@ -146,7 +146,13 @@ ANT_GL_CORE_DECL(void, glGetCompressedTexImage, (GLenum target, GLint level, GLv
// GL 1.4
ANT_GL_CORE_DECL(void, glBlendFuncSeparate, (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha))
ANT_GL_CORE_DECL(void, glMultiDrawArrays, (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount))
+#if defined(ANT_OSX) && (MAC_OS_X_VERSION_MAX_ALLOWED >= 1080)
+// Mac OSX 10.8 SDK from March 2013 redefines this OpenGL call: glMultiDrawElements
+// if it doesn't compile, please update XCode.
+ANT_GL_CORE_DECL(void, glMultiDrawElements, (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* const*indices, GLsizei primcount))
+#else
ANT_GL_CORE_DECL(void, glMultiDrawElements, (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount))
+#endif
ANT_GL_CORE_DECL(void, glPointParameterf, (GLenum pname, GLfloat param))
ANT_GL_CORE_DECL(void, glPointParameterfv, (GLenum pname, const GLfloat *params))
ANT_GL_CORE_DECL(void, glPointParameteri, (GLenum pname, GLint param))
@@ -211,7 +217,13 @@ ANT_GL_CORE_DECL(void, glGetVertexAttribPointerv, (GLuint index, GLenum pname, G
ANT_GL_CORE_DECL(GLboolean, glIsProgram, (GLuint program))
ANT_GL_CORE_DECL(GLboolean, glIsShader, (GLuint shader))
ANT_GL_CORE_DECL(void, glLinkProgram, (GLuint program))
+#if defined(ANT_OSX) && (MAC_OS_X_VERSION_MAX_ALLOWED >= 1080)
+// Mac OSX 10.8 SDK from March 2013 redefines this OpenGL call: glShaderSource
+// if it doesn't compile, please update XCode.
+ANT_GL_CORE_DECL(void, glShaderSource, (GLuint shader, GLsizei count, const GLchar* const*string, const GLint *length))
+#else
ANT_GL_CORE_DECL(void, glShaderSource, (GLuint shader, GLsizei count, const GLchar* *string, const GLint *length))
+#endif
ANT_GL_CORE_DECL(void, glUseProgram, (GLuint program))
ANT_GL_CORE_DECL(void, glUniform1f, (GLint location, GLfloat v0))
ANT_GL_CORE_DECL(void, glUniform2f, (GLint location, GLfloat v0, GLfloat v1))
diff --git a/src/LoadOGLCore.cpp b/src/LoadOGLCore.cpp
index 2daa573..b8b9151 100644
--- a/src/LoadOGLCore.cpp
+++ b/src/LoadOGLCore.cpp
@@ -484,7 +484,7 @@ namespace GLCore { PFNGLGetProcAddress _glGetProcAddress = NULL; }
void *proc=NULL;
if (gl_dyld == NULL)
{
- gl_dyld = dlopen("OpenGL",RTLD_LAZY);
+ gl_dyld = dlopen("/System/Library/Frameworks/OpenGL.framework/OpenGL",RTLD_LAZY);
}
if (gl_dyld)
{