homebrew-core/Formula/libgosu.rb
2019-03-13 09:55:16 +01:00

56 lines
1.4 KiB
Ruby

class Libgosu < Formula
desc "2D game development library"
homepage "https://libgosu.org"
url "https://github.com/gosu/gosu/archive/v0.14.5.tar.gz"
sha256 "4dbc4998e2c630ee7758544de4286c70c68e639524b6088ccdc7b5487c928695"
head "https://github.com/gosu/gosu.git"
bottle do
cellar :any
sha256 "d2b121b69379f97ef3fc413970b1bd4355c049703342b66fb661ebce4cc6aa75" => :mojave
sha256 "9aade349ed7409b4a8409f69d8a21b9b3c994095c4762e347783d9fd92b287ff" => :high_sierra
sha256 "6e3ceaff76704fa5095d2d6a9f4306a566909da22d52bf2a0d49bd847d638f5e" => :sierra
end
depends_on "cmake" => :build
depends_on "pkg-config" => :build
depends_on "sdl2"
def install
mkdir "build" do
system "cmake", "../cmake", *std_cmake_args
system "make", "install"
end
end
test do
(testpath/"test.cpp").write <<~EOS
#include <stdlib.h>
#include <Gosu/Gosu.hpp>
class MyWindow : public Gosu::Window
{
public:
MyWindow()
: Gosu::Window(640, 480)
{
set_caption(\"Hello World!\");
}
void update()
{
exit(0);
}
};
int main()
{
MyWindow window;
window.show();
}
EOS
system ENV.cxx, "test.cpp", "-o", "test", "-L#{lib}", "-lgosu", "-I#{include}", "-std=c++11"
system "./test"
end
end