homebrew-core/Formula/libgosu.rb
2017-02-27 18:26:46 +01:00

57 lines
1.4 KiB
Ruby

class Libgosu < Formula
desc "2D game development library"
homepage "https://libgosu.org"
url "https://github.com/gosu/gosu/archive/v0.11.2.tar.gz"
sha256 "51fb0ddf6c5e3d091e600d31f315288ffc47995cd191062fb3693cdddbcd5406"
head "https://github.com/gosu/gosu.git"
bottle do
cellar :any
sha256 "56038b7f65a80e6a491d572b02eb04d59a93b04e102b72f74c6b16e8cb3dab12" => :sierra
sha256 "e1a31413ac54cc2963da75641d53194ca56bedfd33a0290790776659c326b5ca" => :el_capitan
sha256 "c1af350af10e5a4261097e929e17801cde54b11299837a7e7ee95454fae07ee4" => :yosemite
end
depends_on "cmake" => :build
depends_on "pkg-config" => :build
depends_on "sdl2"
def install
mkdir "build" do
system "cmake", "../cmake", *std_cmake_args
system "make", "install"
end
end
test do
(testpath/"test.cpp").write <<-EOS.undent
#include <stdlib.h>
#include <Gosu/Gosu.hpp>
class MyWindow : public Gosu::Window
{
public:
MyWindow()
: Gosu::Window(640, 480)
{
set_caption(\"Hello World!\");
}
void update()
{
exit(0);
}
};
int main()
{
MyWindow window;
window.show();
}
EOS
system ENV.cxx, "test.cpp", "-o", "test", "-L#{lib}", "-lgosu", "-I#{include}", "-std=c++11"
system "./test"
end
end