homebrew-core/Formula/avidemux.rb
2012-08-09 08:51:54 -07:00

198 lines
7.2 KiB
Ruby

require 'formula'
require 'find'
class Avidemux < Formula
homepage 'http://avidemux.sourceforge.net/'
url 'http://downloads.sourceforge.net/avidemux/avidemux_2.5.6.tar.gz'
sha1 '47205c236bf6a4435b9d4dd944493c7b7e2752f5'
head 'http://svn.berlios.de/svnroot/repos/avidemux/branches/avidemux_2.5_branch_gruntster'
option 'with-debug', 'Enable debug build.'
depends_on 'pkg-config' => :build
depends_on 'cmake' => :build
depends_on 'yasm' => :build
depends_on 'gettext'
depends_on 'aften'
depends_on 'mad'
depends_on 'lame'
depends_on 'faad2'
depends_on 'faac'
depends_on 'a52dec'
depends_on 'libdca'
depends_on 'libogg'
depends_on 'libvpx'
depends_on 'libvorbis'
depends_on 'opencore-amr'
depends_on 'xvid'
depends_on 'x264'
# Check if this still exists @ XCode-4.3.4 or 4.4.0. I think it's fixed then
# by llvm in clang svn. So this will have to persist for older clang.
fails_with :clang do
build 318
cause "error in backend: Couldn't allocate input reg for constraint"
end unless build.include? 'with-debug'
def patches
# Symbols undefined due to optimization. Fixed in head. Remove @ 2.5.7.
DATA if Hardware.is_32_bit? and not build.head?
end
def install
# Avidemux is coded to use the .svn or .git directory to find its revision,
# but neither vcs copies those during clone from the cache to the stagedir.
# Modify cmake/admMainChecks.cmake to look in the Homebrew cache.
if build.head? then
inreplace 'CMakeLists.txt',
'admGetRevision(${PROJECT_SOURCE_DIR} ADM_SUBVERSION)',
"admGetRevision(\"#{cached_download}\" ADM_SUBVERSION)"
end
# Turn off CMake's builtin app packager for the CLI that we want loose.
inreplace 'avidemux/CMakeLists.txt',
'avidemux2_cli MACOSX_BUNDLE',
'avidemux2_cli'
# Use an identifier that is unique to this app following Apple style.
inreplace 'avidemux/CMakeLists.txt',
'SET(MACOSX_BUNDLE_GUI_IDENTIFIER www.avidemux.org)',
'SET(MACOSX_BUNDLE_GUI_IDENTIFIER org.avidemux.avidemux2)'
# For 32-bit compilation under gcc 4.2, see:
# http://trac.macports.org/ticket/20938#comment:22
if MacOS.leopard? or Hardware.is_32_bit?
inreplace 'cmake/admFFmpegBuild.cmake',
'${CMAKE_INSTALL_PREFIX})',
'${CMAKE_INSTALL_PREFIX} --extra-cflags=-mdynamic-no-pic)'
end
# Build the core.
gettext = Formula.factory('gettext')
mkdir 'corebuild' do
args = std_cmake_args + %W[
-DCMAKE_PREFIX_PATH=#{gettext.prefix}
-DMAC_BUNDLE_DIR=#{prefix}
-DGTK=OFF
-DSDL=OFF
]
if build.include? 'with-debug' then
(ENV.compiler == :clang) ? ENV.Og : ENV.O2
ENV.deparallelize
ENV.remove_from_cflags '-w'
args << '-DCMAKE_BUILD_TYPE=Debug'
args << '-DCMAKE_VERBOSE_MAKEFILE=true'
args << '-DCMAKE_C_FLAGS_DEBUG=-ggdb3' if ENV.compiler != :clang
args << '-DCMAKE_CXX_FLAGS_DEBUG=-ggdb3' if ENV.compiler != :clang
end
args << buildpath
system "cmake", *args
system "make"
system "make install"
# g++ links the core applications against unversioned dylibs
# from an internal ffmpeg, even though CMake specifies versioned
# dylibs. CMake then installs the versioned ffmpeg dylibs only.
# This patch creates the missing symlinks for unversioned libs.
# * The lib version numbers are either one or two digits.
# * The version numbers change every couple of months.
# * So this finds the file first, then makes a symlink.
# * The result of this code is a command like this:
# ln_sf lib+'libADM5avcodec.53.dylib', lib+'libADM5avcodec.dylib'
ffpref = 'libADM5'
ffsuff = '.dylib'
%w{ avcodec avformat avutil postproc swscale }.each do |fflib|
ffpat = ffpref+fflib+'.{?,??}'+ffsuff
ffpat = lib+ffpat
nonver = ffpref+fflib+ffsuff
nonver = lib+nonver
hasver = Dir[ffpat]
ln_sf hasver.to_s, nonver.to_s
end
end
mkdir 'plugbuild' do
args = std_cmake_args + %W[
-DGTK=OFF
-DSDL=OFF
-DESD=OFF
-DJACK=OFF
-DCMAKE_PREFIX_PATH=#{gettext.prefix}
-DMAC_BUNDLE_DIR=#{prefix}
-DAVIDEMUX_LIB_DIR=#{lib}
-DAVIDEMUX_SOURCE_DIR=#{buildpath}
-DAVIDEMUX_INSTALL_PREFIX=#{prefix}
-DAVIDEMUX_CORECONFIG_DIR=#{buildpath}/corebuild/config
]
if build.include? 'with-debug' then
args << '-DCMAKE_BUILD_TYPE=Debug'
args << '-DCMAKE_VERBOSE_MAKEFILE=true'
if ENV.compiler != :clang
args << '-DCMAKE_C_FLAGS_DEBUG=-ggdb3'
args << '-DCMAKE_CXX_FLAGS_DEBUG=-ggdb3'
end
end
args << "#{buildpath}/plugins"
system "cmake", *args
system "make"
# Two dylibs that are only built as part of the Qt gui need an RPATH
# set on their internal deps. Check if Qt4 exists before patching them,
# otherwise the inreplaces will fail.
if Formula.factory('qt').linked_keg.exist?
inreplace 'ADM_videoEncoder/ADM_vidEnc_xvid/qt4/cmake_install.cmake',
'"libADM_vidEnc_xvid.dylib"',
'"${CMAKE_INSTALL_PREFIX}/lib/ADM_plugins/videoEncoder/libADM_vidEnc_xvid.dylib"'
inreplace 'ADM_videoEncoder/ADM_vidEnc_x264/qt4/cmake_install.cmake',
'"libADM_vidEnc_x264.dylib"',
'"${CMAKE_INSTALL_PREFIX}/lib/ADM_plugins/videoEncoder/libADM_vidEnc_x264.dylib"'
end
system "make install"
# The post-build code to finalize the Qt app using BundleUtilities()
# was never finished, and does not work atm. So do these manually
# if the Qt gui was built:
# 1. The plugin loading code looks for plugins in two places:
# ../lib
# ~/.plugins
# 2. So create a lib directory in the .app, one level up.
# 3. and copy all the plugins we made to it,
# 4. but omit any plugins that are for the CLI only.
# 5. CLI only files end in cli.dylib.
if File.exists? prefix+'avidemux2.app' then
app_lib_path = prefix+'avidemux2.app/Contents/lib'
app_plug_path = prefix+'avidemux2.app/Contents/lib/ADM_plugins'
cellar_plug_path = lib+'ADM_plugins'
mkdir_p app_lib_path
cp_r cellar_plug_path, app_lib_path
Find.find(app_plug_path) do |f|
rm f if File.fnmatch('*cli.dylib', f)
end
end
end # of plugbuild
end
def caveats; <<-EOS.undent
The command line program avidemux2_cli gets installed in your PATH.
The Qt gui is installed if you have Qt4, and its location is
#{prefix}/avidemux2.app
You can double-click it in Finder or link it into ~/Applications with
brew linkapps
EOS
end
end
__END__
--- a/avidemux/ADM_core/include/ADM_mangle.h 2011-12-28 16:32:37.000000000 -0800
+++ b/avidemux/ADM_core/include/ADM_mangle.h 2012-04-07 10:49:11.000000000 -0700
@@ -26,7 +26,7 @@
# else
# define MANGLE(a) "_" #a
# define FUNNY_MANGLE(x) __attribute__((used)) x asm(MANGLE(x))
-# define FUNNY_MANGLE_ARRAY(x, y) x[y] asm(MANGLE(x))
+# define FUNNY_MANGLE_ARRAY(x, y) __attribute__((used)) x[y] asm(MANGLE(x))
# endif
#else
# if defined(ADM_CPU_X86_64) && defined(PIC)