da3fdbd0cf
* And "mkdir" isntead of "Dir.mkdir" * And "Dir[]" instead of "Dir.glob" * Also style fixes and nitpicks
241 lines
6.2 KiB
Ruby
241 lines
6.2 KiB
Ruby
require 'formula'
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# Nethack the way God intended it to be played: from a terminal.
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# This formula is based on Nethack formula.
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# The patches in DATA section are shamelessly stolen from MacPorts' jnethack portfile.
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class Jnethack < Formula
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url 'http://downloads.sourceforge.net/project/nethack/nethack/3.4.3/nethack-343-src.tgz'
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homepage 'http://jnethack.sourceforge.jp/'
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version '3.4.3-0.10'
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md5 '21479c95990eefe7650df582426457f9'
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fails_with_llvm :build => 2334
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# Don't remove save folder
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skip_clean 'libexec/save'
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def patches
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[
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'http://iij.dl.sourceforge.jp/jnethack/30862/jnethack-3.4.3-0.10.diff.gz',
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DATA
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]
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end
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def install
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# Build everything in-order; no multi builds.
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ENV.deparallelize
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# Replace tokens introduced by the patches
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%w(
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sys/unix/Makefile.doc
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sys/unix/Makefile.src
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sys/unix/Makefile.top
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sys/unix/Makefile.utl
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sys/unix/nethack.sh
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).each do |f|
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inreplace f, "__PREFIX__", prefix
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inreplace f, "__CFLAGS__", "-Wno-format -Wno-int-to-pointer-cast -Wno-pointer-to-int-cast"
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inreplace f, "__LDFLAGS__", ""
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end
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# Symlink makefiles
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system 'sh sys/unix/setup.sh'
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inreplace "include/config.h",
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/^#\s*define HACKDIR.*$/,
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"#define HACKDIR \"#{libexec}\""
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# Make the data first, before we munge the CFLAGS
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system "cd dat;make"
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cd 'dat' do
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%w(perm logfile).each do |f|
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system "touch", f
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libexec.install f
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end
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# Stage the data
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libexec.install %w(jhelp jhh jcmdhelp jhistory jopthelp jwizhelp dungeon license data jdata.base joracles options jrumors.tru jrumors.fal quest.dat jquest.txt)
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libexec.install Dir['*.lev']
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end
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# Make the game
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ENV.append_to_cflags "-I../include"
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system 'cd src;make'
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bin.install 'src/jnethack'
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(libexec+'save').mkpath
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end
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end
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__END__
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--- nethack/src/options.c.orig 2006-08-12 16:45:15.000000000 +0900
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+++ nethack/src/options.c 2006-08-12 16:45:43.000000000 +0900
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@@ -137,7 +137,7 @@
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#else
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{"news", (boolean *)0, FALSE, SET_IN_FILE},
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#endif
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- {"null", &flags.null, TRUE, SET_IN_GAME},
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+ {"null", &flags.null, FALSE, SET_IN_GAME},
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#ifdef MAC
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{"page_wait", &flags.page_wait, TRUE, SET_IN_GAME},
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#else
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--- nethack/sys/unix/Makefile.doc.orig 2006-07-29 05:14:04.000000000 +0900
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+++ nethack/sys/unix/Makefile.doc 2006-07-29 05:24:47.000000000 +0900
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@@ -40,8 +40,8 @@
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latex Guidebook.tex
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-GAME = nethack
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-MANDIR = /usr/local/man/man6
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+GAME = jnethack
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+MANDIR = $(DESTDIR)__PREFIX__/share/man/man6
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MANEXT = 6
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# manual installation for most BSD-style systems
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--- nethack/sys/unix/Makefile.src.orig 2008-05-12 09:35:18.000000000 +0900
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+++ nethack/sys/unix/Makefile.src 2008-05-12 09:36:38.000000000 +0900
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@@ -36,7 +36,7 @@
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# SHELL=E:/GEMINI2/MUPFEL.TTP
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# Normally, the C compiler driver is used for linking:
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-LINK=$(CC)
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+LINK=$(CC) __CFLAGS__
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# Pick the SYSSRC and SYSOBJ lines corresponding to your desired operating
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# system.
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@@ -72,7 +72,7 @@
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#
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# If you are using GCC 2.2.2 or higher on a DPX/2, just use:
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#
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-CC = gcc
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+#CC = gcc
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#
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# For HP/UX 10.20 with GCC:
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# CC = gcc -D_POSIX_SOURCE
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@@ -154,8 +154,8 @@
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# flags for debugging:
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# CFLAGS = -g -I../include
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-CFLAGS = -W -g -O -I../include
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-LFLAGS =
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+CFLAGS = __CFLAGS__ -I../include
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+LFLAGS = __LDFLAGS__
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# The Qt and Be window systems are written in C++, while the rest of
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# NetHack is standard C. If using Qt, uncomment the LINK line here to get
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--- nethack/sys/unix/Makefile.top.orig 2006-08-11 13:30:01.000000000 +0900
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+++ nethack/sys/unix/Makefile.top 2006-08-11 13:35:41.000000000 +0900
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@@ -14,18 +14,18 @@
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# MAKE = make
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# make NetHack
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-PREFIX = /usr
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+PREFIX = $(DESTDIR)__PREFIX__
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GAME = jnethack
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# GAME = nethack.prg
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GAMEUID = games
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-GAMEGRP = bin
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+GAMEGRP = games
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# Permissions - some places use setgid instead of setuid, for instance
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# See also the option "SECURE" in include/config.h
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-GAMEPERM = 04755
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-FILEPERM = 0644
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+GAMEPERM = 02755
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+FILEPERM = 0664
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EXEPERM = 0755
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-DIRPERM = 0755
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+DIRPERM = 0775
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# GAMEDIR also appears in config.h as "HACKDIR".
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# VARDIR may also appear in unixconf.h as "VAR_PLAYGROUND" else GAMEDIR
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@@ -35,9 +35,9 @@
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# therefore there should not be anything in GAMEDIR that you want to keep
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# (if there is, you'll have to do the installation by hand or modify the
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# instructions)
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-GAMEDIR = $(PREFIX)/games/lib/$(GAME)dir
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+GAMEDIR = $(PREFIX)/share/$(GAME)dir
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VARDIR = $(GAMEDIR)
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-SHELLDIR = $(PREFIX)/games
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+SHELLDIR = $(PREFIX)/bin
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# per discussion in Install.X11 and Install.Qt
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VARDATND =
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--- nethack/sys/unix/Makefile.utl.orig 2008-05-12 10:17:59.000000000 +0900
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+++ nethack/sys/unix/Makefile.utl 2008-05-12 10:19:33.000000000 +0900
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@@ -15,7 +15,7 @@
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# if you are using gcc as your compiler,
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# uncomment the CC definition below if it's not in your environment
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-CC = gcc
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+#CC = gcc
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#
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# For Bull DPX/2 systems at B.O.S. 2.0 or higher use the following:
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#
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@@ -89,8 +89,8 @@
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# flags for debugging:
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# CFLAGS = -g -I../include
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-CFLAGS = -O -I../include
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-LFLAGS =
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+CFLAGS = __CFLAGS__ -I../include
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+LFLAGS = __LDFLAGS__
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LIBS =
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@@ -276,7 +276,7 @@
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# dependencies for recover
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#
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recover: $(RECOVOBJS)
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- $(CC) $(LFLAGS) -o recover $(RECOVOBJS) $(LIBS)
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+ $(CC) $(CFLAGS) $(LFLAGS) -o recover $(RECOVOBJS) $(LIBS)
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recover.o: recover.c $(CONFIG_H) ../include/date.h
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--- nethack/sys/unix/nethack.sh.orig 2006-08-24 23:23:30.000000000 +0900
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+++ nethack/sys/unix/nethack.sh 2006-08-24 23:24:35.000000000 +0900
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@@ -5,6 +5,7 @@
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export HACKDIR
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HACK=$HACKDIR/nethack
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MAXNROFPLAYERS=20
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+COCOT="__PREFIX__/bin/cocot -t UTF-8 -p EUC-JP"
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# JP
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# set LC_ALL, NETHACKOPTIONS etc..
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@@ -26,6 +27,10 @@
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export USERFILESEARCHPATH
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fi
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+if [ "X$LANG" = "Xja_JP.eucJP" ] ; then
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+ COCOT=""
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+fi
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+
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#if [ "X$DISPLAY" ] ; then
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# xset fp+ $HACKDIR
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#fi
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@@ -84,9 +89,9 @@
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cd $HACKDIR
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case $1 in
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-s*)
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- exec $HACK "$@"
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+ exec $COCOT $HACK "$@"
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;;
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*)
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- exec $HACK "$@" $MAXNROFPLAYERS
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+ exec $COCOT $HACK "$@" $MAXNROFPLAYERS
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;;
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esac
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--- nethack/win/tty/termcap.c.orig 2006-08-09 19:55:36.000000000 +0900
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+++ nethack/win/tty/termcap.c 2006-08-09 20:05:44.000000000 +0900
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@@ -861,7 +861,7 @@
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#include <curses.h>
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-#ifndef LINUX
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+#if !defined(LINUX) && !defined(__APPLE__)
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extern char *tparm();
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#endif
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