aa64e4da67
* Create the empty save folder on install. * Deparallelize the build, since the master build runs a bunch of nested makes, and we want the products to come out in-order.
69 lines
2 KiB
Ruby
69 lines
2 KiB
Ruby
require 'brewkit'
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# Nethack the way God intended it to be played: from a terminal.
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# This build script was created referencing:
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# * http://nethack.wikia.com/wiki/Compiling#On_Mac_OS_X
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# * http://nethack.wikia.com/wiki/Pkgsrc#patch-ac_.28system.h.29
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# and copious hacking until things compiled.
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#
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# The patch applied incorporates the patch-ac above, the OS X
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# instructions from the Wiki, and whatever else needed to be
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# done.
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class Nethack <Formula
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@url='http://downloads.sourceforge.net/project/nethack/nethack/3.4.3/nethack-343-src.tgz'
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@homepage='http://www.nethack.org/index.html'
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@version='3.4.3'
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@md5='21479c95990eefe7650df582426457f9'
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def patches
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{
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:p1 =>
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["http://github.com/adamv/nethack-osx/raw/82992eb6e4d8c76b05037579126293d644ef971d/patches/nethack-osx-343.patch"]
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}
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end
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def skip_clean? path
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path == libexec + "nethack/save"
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end
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def install
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# Build everything in-order; no multi builds.
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ENV.deparallelize
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# Symlink makefiles
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system 'sh sys/unix/setup.sh'
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## We are not using the default installer
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# Install to a sane location, geez.
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nethackdir = "#{prefix}/libexec/nethack"
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system "mkdir -p #{nethackdir}"
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inreplace "include/config.h",
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'# define HACKDIR "/usr/games/lib/nethackdir"',
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"#define HACKDIR \"#{nethackdir}\""
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# Make the data first, before we munge the CFLAGS
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system "cd dat;make"
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Dir.chdir 'dat' do
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nethack_libexec = (libexec+'nethack')
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%w(perm logfile).each do |f|
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system "touch #{f}"
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nethack_libexec.install f
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end
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# Stage the data
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nethack_libexec.install %w(help hh cmdhelp history opthelp wizhelp dungeon license data oracles options rumors quest.dat)
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nethack_libexec.install Dir['*.lev']
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end
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# Make the game
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ENV['CFLAGS'] = ENV['CFLAGS'] + " -I../include"
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system 'cd src;make'
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bin.install 'src/nethack'
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system "mkdir #{prefix}/libexec/nethack/save"
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end
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end
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