homebrew-core/Formula/sdl.rb
Michal Bendowski d68d97bb4b Enable universal build on some SDL packages
- This allows pygame to run on an universal Python.

Closes Homebrew/homebrew#11303.

Signed-off-by: Jack Nagel <jacknagel@gmail.com>
2012-04-15 15:27:03 -05:00

45 lines
1.3 KiB
Ruby

require 'formula'
class Sdl < Formula
homepage 'http://www.libsdl.org/'
url 'http://www.libsdl.org/release/SDL-1.2.15.tar.gz'
md5 '9d96df8417572a2afb781a7c4c811a85'
head 'http://hg.libsdl.org/SDL', :using => :hg
if ARGV.build_head? and MacOS.xcode_version >= "4.3"
depends_on "automake" => :build
depends_on "libtool" => :build
end
# we have to do this because most build scripts assume that all sdl modules
# are installed to the same prefix. Consequently SDL stuff cannot be
# keg-only but I doubt that will be needed.
def self.use_homebrew_prefix files
inreplace files, '@prefix@', HOMEBREW_PREFIX
end
def options
[['--universal', 'Build universal binaries.']]
end
def install
Sdl.use_homebrew_prefix %w[sdl.pc.in sdl-config.in]
ENV.universal_binary if ARGV.build_universal?
# Sdl assumes X11 is present on UNIX
ENV.x11
system "./autogen.sh" if ARGV.build_head?
args = %W[--prefix=#{prefix} --disable-nasm]
# LLVM-based compilers choke on the assembly code packaged with SDL.
args << '--disable-assembly' if ENV.compiler == :llvm or ENV.compiler == :clang
system './configure', *args
system "make install"
# Copy source files needed for Ojective-C support.
libexec.install Dir["src/main/macosx/*"]
end
end