homebrew-core/Formula/avidemux.rb

148 lines
4.7 KiB
Ruby

require 'formula'
# Help! Wanted: someone who can get Avidemux working with SDL.
class Avidemux < Formula
homepage 'http://fixounet.free.fr/avidemux/'
url 'https://downloads.sourceforge.net/avidemux/avidemux_2.6.8.tar.gz'
sha1 '50f3dfe270e6272fce46d725b198b9d0dd95664b'
head 'git://gitorious.org/avidemux2-6/avidemux2-6.git'
bottle do
sha1 "5a168ebcb9661ba351bc09d734437fc93ef57cd0" => :mavericks
sha1 "1af759be4340d3acdc1fd4158eab85a2df41cfa1" => :mountain_lion
sha1 "07734309d8789563146619defe6c2384a3927fd2" => :lion
end
option 'with-debug', 'Enable debug build.'
depends_on 'pkg-config' => :build
depends_on 'cmake' => :build
depends_on 'yasm' => :build
depends_on 'fontconfig'
depends_on 'gettext'
depends_on 'x264' => :recommended
depends_on 'faac' => :recommended
depends_on 'faad2' => :recommended
depends_on 'lame' => :recommended
depends_on 'xvid' => :recommended
depends_on 'freetype' => :recommended
depends_on 'theora' => :recommended
depends_on 'libvorbis' => :recommended
depends_on 'libvpx' => :recommended
depends_on 'rtmpdump' => :recommended
depends_on 'opencore-amr' => :recommended
depends_on 'libvo-aacenc' => :recommended
depends_on 'libass' => :recommended
depends_on 'openjpeg' => :recommended
depends_on 'speex' => :recommended
depends_on 'schroedinger' => :recommended
depends_on 'fdk-aac' => :recommended
depends_on 'opus' => :recommended
depends_on 'frei0r' => :recommended
depends_on 'libcaca' => :recommended
depends_on 'qt' => :recommended
def install
ENV['REV'] = version.to_s
# For 32-bit compilation under gcc 4.2, see:
# http://trac.macports.org/ticket/20938#comment:22
if MacOS.version <= :leopard or Hardware.is_32_bit? && Hardware::CPU.intel? && ENV.compiler == :clang
inreplace 'cmake/admFFmpegBuild.cmake',
'${CMAKE_INSTALL_PREFIX})',
'${CMAKE_INSTALL_PREFIX} --extra-cflags=-mdynamic-no-pic)'
end
# Build the core
mkdir 'buildCore' do
args = std_cmake_args
args << "-DAVIDEMUX_SOURCE_DIR=#{buildpath}"
args << "-DGETTEXT_INCLUDE_DIR=#{Formula["gettext"].opt_include}"
# Todo: We could depend on SDL and then remove the `-DSDL=OFF` arguments
# but I got build errors about NSview.
args << "-DSDL=OFF"
if build.with? 'debug'
ENV.O2
ENV.enable_warnings
args << '-DCMAKE_BUILD_TYPE=Debug'
args << '-DCMAKE_VERBOSE_MAKEFILE=true'
unless ENV.compiler == :clang
args << '-DCMAKE_C_FLAGS_DEBUG=-ggdb3'
args << '-DCMAKE_CXX_FLAGS_DEBUG=-ggdb3'
end
end
args << '../avidemux_core'
system "cmake", *args
# Parallel build sometimes fails with: "ld: library not found for -lADM6avcodec"
ENV.deparallelize
system "make"
system "make", "install"
# There is no ENV.parallelize, so:
ENV['MAKEFLAGS'] = "-j#{ENV.make_jobs}"
end
# UIs: Build Qt4 and cli
interfaces = ['cli']
interfaces << 'qt4' if build.with? 'qt'
interfaces.each do |interface|
mkdir "build#{interface}" do
args = std_cmake_args
args << "-DAVIDEMUX_SOURCE_DIR=#{buildpath}"
args << "-DAVIDEMUX_LIB_DIR=#{lib}"
args << "-DSDL=OFF"
args << "../avidemux/#{interface}"
system "cmake", *args
system "make"
system "make", "install"
end
end
# Plugins
plugins = ['COMMON', 'CLI']
plugins << 'QT4' if build.with? 'qt'
plugins.each do |plugin|
mkdir "buildplugin#{plugin}" do
args = std_cmake_args + %W[
-DPLUGIN_UI=#{plugin}
-DAVIDEMUX_LIB_DIR=#{lib}
-DAVIDEMUX_SOURCE_DIR=#{buildpath}
]
if build.with? 'debug'
args << '-DCMAKE_BUILD_TYPE=Debug'
args << '-DCMAKE_VERBOSE_MAKEFILE=true'
unless ENV.compiler == :clang
args << '-DCMAKE_C_FLAGS_DEBUG=-ggdb3'
args << '-DCMAKE_CXX_FLAGS_DEBUG=-ggdb3'
end
end
args << "../avidemux_plugins"
system "cmake", *args
system "make"
system "make install"
end
end
# Steps from the bootStrapOsx.bash:
app = prefix/"Avidemux2.6.app/Contents"
mkdir_p app/"Resources"
mkdir_p app/"MacOS"
cp_r "./cmake/osx/Avidemux2.6", app/"MacOS/Avidemux2.6.app"
chmod 0755, app/"MacOS/Avidemux2.6.app"
cp_r Formula['qt'].opt_prefix/"lib/QtGui.framework/Resources/qt_menu.nib", app/"MacOS/" if build.with? 'qt'
cp "./cmake/osx/Info.plist", app
(app/"Resources").install_symlink bin, lib
cp Dir["./cmake/osx/*.icns"], app/"Resources/"
end
def caveats
if build.with? 'qt' then <<-EOS.undent
To enable sound: In preferences, set the audio to CoreAudio instead of Dummy.
EOS
end
end
end