148 lines
4.7 KiB
Ruby
148 lines
4.7 KiB
Ruby
require 'formula'
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# Help! Wanted: someone who can get Avidemux working with SDL.
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class Avidemux < Formula
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homepage 'http://fixounet.free.fr/avidemux/'
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url 'https://downloads.sourceforge.net/avidemux/avidemux_2.6.8.tar.gz'
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sha1 '50f3dfe270e6272fce46d725b198b9d0dd95664b'
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head 'git://gitorious.org/avidemux2-6/avidemux2-6.git'
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bottle do
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sha1 "5a168ebcb9661ba351bc09d734437fc93ef57cd0" => :mavericks
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sha1 "1af759be4340d3acdc1fd4158eab85a2df41cfa1" => :mountain_lion
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sha1 "07734309d8789563146619defe6c2384a3927fd2" => :lion
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end
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option 'with-debug', 'Enable debug build.'
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depends_on 'pkg-config' => :build
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depends_on 'cmake' => :build
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depends_on 'yasm' => :build
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depends_on 'fontconfig'
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depends_on 'gettext'
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depends_on 'x264' => :recommended
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depends_on 'faac' => :recommended
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depends_on 'faad2' => :recommended
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depends_on 'lame' => :recommended
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depends_on 'xvid' => :recommended
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depends_on 'freetype' => :recommended
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depends_on 'theora' => :recommended
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depends_on 'libvorbis' => :recommended
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depends_on 'libvpx' => :recommended
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depends_on 'rtmpdump' => :recommended
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depends_on 'opencore-amr' => :recommended
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depends_on 'libvo-aacenc' => :recommended
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depends_on 'libass' => :recommended
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depends_on 'openjpeg' => :recommended
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depends_on 'speex' => :recommended
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depends_on 'schroedinger' => :recommended
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depends_on 'fdk-aac' => :recommended
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depends_on 'opus' => :recommended
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depends_on 'frei0r' => :recommended
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depends_on 'libcaca' => :recommended
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depends_on 'qt' => :recommended
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def install
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ENV['REV'] = version.to_s
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# For 32-bit compilation under gcc 4.2, see:
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# http://trac.macports.org/ticket/20938#comment:22
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if MacOS.version <= :leopard or Hardware.is_32_bit? && Hardware::CPU.intel? && ENV.compiler == :clang
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inreplace 'cmake/admFFmpegBuild.cmake',
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'${CMAKE_INSTALL_PREFIX})',
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'${CMAKE_INSTALL_PREFIX} --extra-cflags=-mdynamic-no-pic)'
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end
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# Build the core
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mkdir 'buildCore' do
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args = std_cmake_args
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args << "-DAVIDEMUX_SOURCE_DIR=#{buildpath}"
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args << "-DGETTEXT_INCLUDE_DIR=#{Formula["gettext"].opt_include}"
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# Todo: We could depend on SDL and then remove the `-DSDL=OFF` arguments
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# but I got build errors about NSview.
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args << "-DSDL=OFF"
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if build.with? 'debug'
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ENV.O2
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ENV.enable_warnings
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args << '-DCMAKE_BUILD_TYPE=Debug'
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args << '-DCMAKE_VERBOSE_MAKEFILE=true'
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unless ENV.compiler == :clang
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args << '-DCMAKE_C_FLAGS_DEBUG=-ggdb3'
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args << '-DCMAKE_CXX_FLAGS_DEBUG=-ggdb3'
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end
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end
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args << '../avidemux_core'
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system "cmake", *args
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# Parallel build sometimes fails with: "ld: library not found for -lADM6avcodec"
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ENV.deparallelize
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system "make"
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system "make", "install"
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# There is no ENV.parallelize, so:
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ENV['MAKEFLAGS'] = "-j#{ENV.make_jobs}"
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end
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# UIs: Build Qt4 and cli
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interfaces = ['cli']
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interfaces << 'qt4' if build.with? 'qt'
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interfaces.each do |interface|
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mkdir "build#{interface}" do
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args = std_cmake_args
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args << "-DAVIDEMUX_SOURCE_DIR=#{buildpath}"
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args << "-DAVIDEMUX_LIB_DIR=#{lib}"
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args << "-DSDL=OFF"
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args << "../avidemux/#{interface}"
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system "cmake", *args
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system "make"
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system "make", "install"
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end
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end
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# Plugins
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plugins = ['COMMON', 'CLI']
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plugins << 'QT4' if build.with? 'qt'
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plugins.each do |plugin|
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mkdir "buildplugin#{plugin}" do
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args = std_cmake_args + %W[
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-DPLUGIN_UI=#{plugin}
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-DAVIDEMUX_LIB_DIR=#{lib}
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-DAVIDEMUX_SOURCE_DIR=#{buildpath}
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]
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if build.with? 'debug'
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args << '-DCMAKE_BUILD_TYPE=Debug'
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args << '-DCMAKE_VERBOSE_MAKEFILE=true'
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unless ENV.compiler == :clang
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args << '-DCMAKE_C_FLAGS_DEBUG=-ggdb3'
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args << '-DCMAKE_CXX_FLAGS_DEBUG=-ggdb3'
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end
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end
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args << "../avidemux_plugins"
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system "cmake", *args
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system "make"
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system "make install"
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end
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end
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# Steps from the bootStrapOsx.bash:
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app = prefix/"Avidemux2.6.app/Contents"
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mkdir_p app/"Resources"
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mkdir_p app/"MacOS"
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cp_r "./cmake/osx/Avidemux2.6", app/"MacOS/Avidemux2.6.app"
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chmod 0755, app/"MacOS/Avidemux2.6.app"
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cp_r Formula['qt'].opt_prefix/"lib/QtGui.framework/Resources/qt_menu.nib", app/"MacOS/" if build.with? 'qt'
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cp "./cmake/osx/Info.plist", app
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(app/"Resources").install_symlink bin, lib
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cp Dir["./cmake/osx/*.icns"], app/"Resources/"
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end
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def caveats
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if build.with? 'qt' then <<-EOS.undent
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To enable sound: In preferences, set the audio to CoreAudio instead of Dummy.
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EOS
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end
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end
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end
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