Split IntervalTimer model into view and coredata models
Trying to use the same object for the view and Core Data was a bit clumsy and made working with SwiftUI previews difficult. Splitting them up fixed the issue at the expense of a little more maintenance work.
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cedd5403c5
commit
ead9b2ebe0
7 changed files with 88 additions and 31 deletions
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@ -127,7 +127,25 @@ struct LabeledCounter: View {
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}
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}
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struct ActiveTimerView_Previews: PreviewProvider {
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struct ActiveTimerView_Previews: PreviewProvider {
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static var dataStore: TimerDataStore {
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get {
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let store = TimerDataStore() {}
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store.openTimer(IntervalTimer(
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id: UUID(),
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name: "Test",
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description: nil,
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warmUpDuration: 300,
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lowIntensityDuration: 10,
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highIntensityDuration: 20,
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restDuration: 50,
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cooldownDuration: 300,
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sets: 4,
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rounds: 2
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))
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return store
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}
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}
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static var previews: some View {
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static var previews: some View {
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ActiveTimerView().environmentObject(TimerDataStore() {})
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ActiveTimerView().environmentObject(dataStore)
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}
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}
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}
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}
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@ -11,7 +11,20 @@ import CoreData
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import Foundation
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import Foundation
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import SwiftUI
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import SwiftUI
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class IntervalTimer: NSManagedObject, Identifiable {
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struct IntervalTimer: Identifiable, Equatable {
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let id: UUID?
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let name: String
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let description: String?
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let warmUpDuration: Int64
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let lowIntensityDuration: Int64
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let highIntensityDuration: Int64
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let restDuration: Int64
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let cooldownDuration: Int64
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let sets: Int64
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let rounds: Int64
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}
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class IntervalTimerMO: NSManagedObject, Identifiable {
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@NSManaged var id: UUID?
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@NSManaged var id: UUID?
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@NSManaged var name: String
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@NSManaged var name: String
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@NSManaged var userDescription: String?
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@NSManaged var userDescription: String?
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@ -72,6 +85,34 @@ extension IntervalTimer {
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return warmUpDuration + ((((lowIntensityDuration + highIntensityDuration) * sets) + restDuration) * rounds) + cooldownDuration
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return warmUpDuration + ((((lowIntensityDuration + highIntensityDuration) * sets) + restDuration) * rounds) + cooldownDuration
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}
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}
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}
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}
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func copy(toMO: IntervalTimerMO) {
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toMO.id = self.id
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toMO.name = self.name
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toMO.userDescription = self.description
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toMO.warmUpDuration = self.warmUpDuration
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toMO.lowIntensityDuration = self.lowIntensityDuration
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toMO.highIntensityDuration = self.highIntensityDuration
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toMO.restDuration = self.restDuration
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toMO.cooldownDuration = self.cooldownDuration
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toMO.sets = self.sets
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toMO.rounds = self.rounds
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}
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static func create(fromMO: IntervalTimerMO) -> IntervalTimer {
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return IntervalTimer(
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id: fromMO.id,
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name: fromMO.name,
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description: fromMO.userDescription,
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warmUpDuration: fromMO.warmUpDuration,
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lowIntensityDuration: fromMO.lowIntensityDuration,
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highIntensityDuration: fromMO.highIntensityDuration,
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restDuration: fromMO.restDuration,
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cooldownDuration: fromMO.cooldownDuration,
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sets: fromMO.sets,
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rounds: fromMO.rounds
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)
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}
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}
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}
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struct ActiveTimerState {
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struct ActiveTimerState {
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@ -1,6 +1,6 @@
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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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<model type="com.apple.IDECoreDataModeler.DataModel" documentVersion="1.0" lastSavedToolsVersion="17192" systemVersion="19H2" minimumToolsVersion="Automatic" sourceLanguage="Swift" usedWithCloudKit="YES" userDefinedModelVersionIdentifier="">
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<model type="com.apple.IDECoreDataModeler.DataModel" documentVersion="1.0" lastSavedToolsVersion="17192" systemVersion="19H2" minimumToolsVersion="Automatic" sourceLanguage="Swift" usedWithCloudKit="YES" userDefinedModelVersionIdentifier="">
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<entity name="IntervalTimer" representedClassName=".IntervalTimer" syncable="YES">
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<entity name="IntervalTimer" representedClassName=".IntervalTimerMO" syncable="YES">
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<attribute name="cooldownDuration" optional="YES" attributeType="Integer 64" defaultValueString="0" usesScalarValueType="YES"/>
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<attribute name="cooldownDuration" optional="YES" attributeType="Integer 64" defaultValueString="0" usesScalarValueType="YES"/>
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<attribute name="highIntensityDuration" optional="YES" attributeType="Integer 64" defaultValueString="0" usesScalarValueType="YES"/>
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<attribute name="highIntensityDuration" optional="YES" attributeType="Integer 64" defaultValueString="0" usesScalarValueType="YES"/>
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<attribute name="id" optional="YES" attributeType="UUID" usesScalarValueType="NO"/>
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<attribute name="id" optional="YES" attributeType="UUID" usesScalarValueType="NO"/>
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@ -183,18 +183,12 @@ class TimerDataStore: ObservableObject {
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}
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}
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func loadTimers() {
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func loadTimers() {
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DispatchQueue.global(qos: .background).async {
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let fetchRequest = NSFetchRequest<NSFetchRequestResult>(entityName: "IntervalTimer")
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let fetchRequest = NSFetchRequest<NSFetchRequestResult>(entityName: "IntervalTimer")
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do {
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do {
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let fetchedTimers = try self.persistentContainer.viewContext.fetch(fetchRequest) as! [IntervalTimerMO]
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let fetchedTimers = try self.persistentContainer.viewContext.fetch(fetchRequest) as! [IntervalTimer]
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self.timers = .success(fetchedTimers.map { IntervalTimer.create(fromMO: $0) })
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DispatchQueue.main.async {
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} catch {
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self.timers = .success(fetchedTimers)
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self.timers = .failure(.failed(error))
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}
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} catch {
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DispatchQueue.main.async {
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self.timers = .failure(.failed(error))
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}
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}
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}
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}
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}
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}
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@ -210,18 +204,11 @@ class TimerDataStore: ObservableObject {
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sets: Int64,
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sets: Int64,
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rounds: Int64
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rounds: Int64
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) {
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) {
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var timer: IntervalTimer
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var timer: IntervalTimerMO
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if let uuid = id {
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if let uuid = id {
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let fetchRequest = NSFetchRequest<NSFetchRequestResult>(entityName: "IntervalTimer")
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timer = loadTimer(byId: uuid)!
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fetchRequest.predicate = NSPredicate(format: "id = %@", uuid.uuidString)
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let result = try! persistentContainer.viewContext.fetch(fetchRequest) as! [IntervalTimer]
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if result.count == 1 {
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timer = result[0]
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} else {
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timer = IntervalTimer.init(entity: NSEntityDescription.entity(forEntityName: "IntervalTimer", in: persistentContainer.viewContext)!, insertInto: persistentContainer.viewContext) as IntervalTimer
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}
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} else {
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} else {
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timer = IntervalTimer.init(entity: NSEntityDescription.entity(forEntityName: "IntervalTimer", in: persistentContainer.viewContext)!, insertInto: persistentContainer.viewContext) as IntervalTimer
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timer = IntervalTimerMO.init(entity: NSEntityDescription.entity(forEntityName: "IntervalTimer", in: persistentContainer.viewContext)!, insertInto: persistentContainer.viewContext) as IntervalTimerMO
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}
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}
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timer.id = id ?? UUID()
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timer.id = id ?? UUID()
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@ -242,19 +229,31 @@ class TimerDataStore: ObservableObject {
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loadTimers()
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loadTimers()
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if let currentState = activeTimer {
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if let currentState = activeTimer {
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if currentState.timer.id == timer.id {
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if currentState.timer.id == timer.id {
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activeTimer = currentState.copy(timer: timer)
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activeTimer = currentState.copy(timer: IntervalTimer.create(fromMO: timer))
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}
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}
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}
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}
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}
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}
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func deleteTimer(at: IndexSet) {
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func deleteTimer(at: IndexSet) {
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let timer = try! self.timers.get()[at.first!]
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guard let timer = loadTimer(byId: try! self.timers.get()[at.first!].id!) else {
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return
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}
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let viewContext = persistentContainer.viewContext
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let viewContext = persistentContainer.viewContext
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viewContext.delete(timer)
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viewContext.delete(timer)
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try! viewContext.save()
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try! viewContext.save()
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loadTimers()
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loadTimers()
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}
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}
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private func loadTimer(byId: UUID) -> IntervalTimerMO? {
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let fetchRequest = NSFetchRequest<NSFetchRequestResult>(entityName: "IntervalTimer")
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fetchRequest.predicate = NSPredicate(format: "id = %@", byId.uuidString)
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let result = try! persistentContainer.viewContext.fetch(fetchRequest) as! [IntervalTimerMO]
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if result.count == 1 {
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return result[0]
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}
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return nil
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}
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private func loadSound(_ phase: Phase) {
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private func loadSound(_ phase: Phase) {
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let filePath = Bundle.main.path(forResource: phase.rawValue, ofType: "mp3")
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let filePath = Bundle.main.path(forResource: phase.rawValue, ofType: "mp3")
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let url = NSURL(fileURLWithPath: filePath!)
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let url = NSURL(fileURLWithPath: filePath!)
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@ -162,7 +162,7 @@ struct TimerFormView: View {
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self.title = "New Timer"
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self.title = "New Timer"
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}
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}
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self._name = State(initialValue: timer?.name ?? "")
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self._name = State(initialValue: timer?.name ?? "")
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self._description = State(initialValue: timer?.userDescription ?? "")
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self._description = State(initialValue: timer?.description ?? "")
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self._warmDuration = State(initialValue: timer?.warmUpDuration ?? 300)
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self._warmDuration = State(initialValue: timer?.warmUpDuration ?? 300)
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self._lowDuration = State(initialValue: timer?.lowIntensityDuration ?? 30)
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self._lowDuration = State(initialValue: timer?.lowIntensityDuration ?? 30)
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self._highDuration = State(initialValue: timer?.highIntensityDuration ?? 60)
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self._highDuration = State(initialValue: timer?.highIntensityDuration ?? 60)
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@ -29,8 +29,8 @@ struct TimerListView: View {
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VStack(alignment: .leading) {
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VStack(alignment: .leading) {
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Text(timer.name)
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Text(timer.name)
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.lineLimit(1)
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.lineLimit(1)
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if timer.userDescription?.count ?? 0 > 0 {
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if timer.description?.count ?? 0 > 0 {
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Text(timer.userDescription!)
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Text(timer.description!)
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.font(.subheadline)
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.font(.subheadline)
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.foregroundColor(.secondary)
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.foregroundColor(.secondary)
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.lineLimit(1)
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.lineLimit(1)
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@ -30,5 +30,4 @@ class IntervalTimerTests: XCTestCase {
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// Put the code you want to measure the time of here.
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// Put the code you want to measure the time of here.
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}
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}
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}
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}
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}
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}
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