From afb1d56b3dc736fe66c4ceaf3f8ab9b766fbc6c4 Mon Sep 17 00:00:00 2001 From: sydarn Date: Thu, 15 Feb 2024 11:06:07 +0100 Subject: [PATCH] gzdoom: users mape their own controls --- docs/systems/doom.md | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/docs/systems/doom.md b/docs/systems/doom.md index 8032f46..91be51d 100644 --- a/docs/systems/doom.md +++ b/docs/systems/doom.md @@ -12,6 +12,8 @@ | --- | --- | | GZDoom | [github.com/ZDoom/gzdoom](https://github.com/ZDoom/gzdoom) | +GZDoom will detect the analog stick automatically, this makes menus navigatable. JELOS does not provide any controls mapping for gzdoom, as there is no obvious default mapping as with console emulators. Users have to map their own preferred controls. + ## Creating `.doom` files These files must be created for each **WAD** that you want to load with gzdoom. The file should contain at least one `IWAD` variable and optional `MOD` variables. Multiple `IWAD` and `MOD` variables can be used in the same file to load multiple wads, mods and packages. Therefore, multiple **.doom** files can be created for the same **WAD** for each configuration of the game. @@ -54,4 +56,4 @@ MOD=mods/target-spy-v2.0.1.pk3 ``` to load Heretic with additional patches and mods. -!!! note "make sure to add `-- end --` to the end of the file" \ No newline at end of file +!!! note "make sure to add `-- end --` to the end of the file"