# ECWolf ## .ecwolf files These files must be created for each Wolfenstein 3D compatible game. The file contains `PATH` variable that points to the subfolder containing the game's game files, `DATA` variable with the extension of the game files and `PK3` variables for each separate package file to load. `PK3` variables must be sequentially numbered with **_1**, **_2** etc. Example: `/storage/roms/ecwolf/wolfenstein3d.ecwolf` contains ``` PATH=Wolfenstein 3D DATA=WL6 PK3_1=/storage/roms/ecwolf/ecwolf.pk3 -- end -- ``` where the Wolfenstein 3D game files have extension **.WL6** > Note: the data value must match the file extension of the game exactly and is case sensitive so `WL6` is not the same as `wl6` > Note: don't leave any space between `GRP` or `PATH` and `=` and enclose filenames containing spaces with "quotes" > Note: add `-- end --` to the end of the file Example: `/storage/roms/ecwolf/spear of destiny.ecwolf` contains ``` PATH=SOD DATA=SOD PK3_1=/storage/roms/ecwolf/SOD/ecwolf.pk3 -- end -- ``` where the Spear of Destiny game files have extension **.SOD** > Note: add `-- end --` to the end of the file