2000-10-26 21:07:28 +00:00
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/* openssl/engine.h */
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/* Written by Geoff Thorpe (geoff@geoffthorpe.net) for the OpenSSL
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* project 2000.
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*/
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/* ====================================================================
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* Copyright (c) 1999 The OpenSSL Project. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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*
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in
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* the documentation and/or other materials provided with the
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* distribution.
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*
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* 3. All advertising materials mentioning features or use of this
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* software must display the following acknowledgment:
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* "This product includes software developed by the OpenSSL Project
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* for use in the OpenSSL Toolkit. (http://www.OpenSSL.org/)"
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*
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* 4. The names "OpenSSL Toolkit" and "OpenSSL Project" must not be used to
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* endorse or promote products derived from this software without
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* prior written permission. For written permission, please contact
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* licensing@OpenSSL.org.
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*
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* 5. Products derived from this software may not be called "OpenSSL"
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* nor may "OpenSSL" appear in their names without prior written
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* permission of the OpenSSL Project.
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*
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* 6. Redistributions of any form whatsoever must retain the following
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* acknowledgment:
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* "This product includes software developed by the OpenSSL Project
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* for use in the OpenSSL Toolkit (http://www.OpenSSL.org/)"
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*
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* THIS SOFTWARE IS PROVIDED BY THE OpenSSL PROJECT ``AS IS'' AND ANY
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* EXPRESSED OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE OpenSSL PROJECT OR
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* ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
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* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
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* OF THE POSSIBILITY OF SUCH DAMAGE.
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* ====================================================================
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*
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* This product includes cryptographic software written by Eric Young
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* (eay@cryptsoft.com). This product includes software written by Tim
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* Hudson (tjh@cryptsoft.com).
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*
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*/
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#ifndef HEADER_ENGINE_H
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#define HEADER_ENGINE_H
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#include <openssl/bn.h>
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#include <openssl/rsa.h>
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#include <openssl/dsa.h>
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#include <openssl/dh.h>
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#include <openssl/rand.h>
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#include <openssl/evp.h>
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#include <openssl/symhacks.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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/* These flags are used to control combinations of algorithm (methods)
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* by bitwise "OR"ing. */
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#define ENGINE_METHOD_RSA (unsigned int)0x0001
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#define ENGINE_METHOD_DSA (unsigned int)0x0002
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#define ENGINE_METHOD_DH (unsigned int)0x0004
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#define ENGINE_METHOD_RAND (unsigned int)0x0008
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#define ENGINE_METHOD_BN_MOD_EXP (unsigned int)0x0010
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#define ENGINE_METHOD_BN_MOD_EXP_CRT (unsigned int)0x0020
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/* Obvious all-or-nothing cases. */
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#define ENGINE_METHOD_ALL (unsigned int)0xFFFF
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#define ENGINE_METHOD_NONE (unsigned int)0x0000
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/* These flags are used to tell the ctrl function what should be done.
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* All command numbers are shared between all engines, even if some don't
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* make sense to some engines. In such a case, they do nothing but return
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* the error ENGINE_R_CTRL_COMMAND_NOT_IMPLEMENTED. */
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#define ENGINE_CTRL_SET_LOGSTREAM 1
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#define ENGINE_CTRL_SET_PASSWORD_CALLBACK 2
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Many applications that use OpenSSL with ENGINE support might face a
situation where they've initialised the ENGINE, loaded keys (which are then
linked to that ENGINE), and performed other checks (such as verifying
certificate chains etc). At that point, if the application goes
multi-threaded or multi-process it creates problems for any ENGINE
implementations that are either not thread/process safe or that perform
optimally when they do not have to perform locking and other contention
management tasks at "run-time".
This defines a new ENGINE_ctrl() command that can be supported by engines
at their discretion. If ENGINE_ctrl(..., ENGINE_CTRL_HUP,...) returns an
error then the caller should check if the *_R_COMMAND_NOT_IMPLEMENTED error
reason was set - it may just be that the engine doesn't support or need the
HUP command, or it could be that the attempted reinitialisation failed. A
crude alternative is to ignore the return value from ENGINE_ctrl() (and
clear any errors with ERR_clear_error()) and perform a test operation
immediately after the "HUP". Very crude indeed.
ENGINEs can support this command to close and reopen connections, files,
handles, or whatever as an alternative to run-time locking when such things
would otherwise be needed. In such a case, it's advisable for the engine
implementations to support locking by default but disable it after the
arrival of a HUP command, or any other indication by the application that
locking is not required. NB: This command exists to allow an ENGINE to
reinitialise without the ENGINE's functional reference count having to sink
down to zero and back up - which is what is normally required for the
finish() and init() handlers to get invoked. It would also be a bad idea
for engine_lib to catch this command itself and interpret it by calling the
engine's init() and finish() handlers directly, because reinitialisation
may need special handling on a case-by-case basis that is distinct from a
finish/init pair - eg. calling a finish() handler may invalidate the state
stored inside individual keys that have already loaded for this engine.
2000-11-16 00:15:50 +00:00
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#define ENGINE_CTRL_HUP 3 /* Close and reinitialise any
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handles/connections etc. */
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2000-10-26 21:07:28 +00:00
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/* Flags specific to the nCipher "chil" engine */
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#define ENGINE_CTRL_CHIL_SET_FORKCHECK 100
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/* Depending on the value of the (long)i argument, this sets or
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* unsets the SimpleForkCheck flag in the CHIL API to enable or
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* disable checking and workarounds for applications that fork().
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*/
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#define ENGINE_CTRL_CHIL_NO_LOCKING 101
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/* This prevents the initialisation function from providing mutex
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* callbacks to the nCipher library. */
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/* As we're missing a BIGNUM_METHOD, we need a couple of locally
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* defined function types that engines can implement. */
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/* mod_exp operation, calculates; r = a ^ p mod m
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* NB: ctx can be NULL, but if supplied, the implementation may use
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* it if it wishes. */
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2000-11-06 22:15:50 +00:00
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typedef int (*BN_MOD_EXP)(BIGNUM *r, const BIGNUM *a, const BIGNUM *p,
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2000-10-26 21:07:28 +00:00
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const BIGNUM *m, BN_CTX *ctx);
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/* private key operation for RSA, provided seperately in case other
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* RSA implementations wish to use it. */
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2000-11-06 22:15:50 +00:00
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typedef int (*BN_MOD_EXP_CRT)(BIGNUM *r, const BIGNUM *a, const BIGNUM *p,
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2000-10-26 21:07:28 +00:00
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const BIGNUM *q, const BIGNUM *dmp1, const BIGNUM *dmq1,
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const BIGNUM *iqmp, BN_CTX *ctx);
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/* Generic function pointer */
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2000-11-02 20:33:04 +00:00
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typedef int (*ENGINE_GEN_FUNC_PTR)();
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2000-10-26 21:07:28 +00:00
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/* Generic function pointer taking no arguments */
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2000-11-02 20:33:04 +00:00
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typedef int (*ENGINE_GEN_INT_FUNC_PTR)(void);
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2000-10-26 21:07:28 +00:00
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/* Specific control function pointer */
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typedef int (*ENGINE_CTRL_FUNC_PTR)(int cmd, long i, void *p, void (*f)());
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/* The list of "engine" types is a static array of (const ENGINE*)
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* pointers (not dynamic because static is fine for now and we otherwise
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* have to hook an appropriate load/unload function in to initialise and
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* cleanup). */
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2000-11-02 20:33:04 +00:00
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struct engine_st;
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2000-10-26 21:07:28 +00:00
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typedef struct engine_st ENGINE;
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/* STRUCTURE functions ... all of these functions deal with pointers to
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* ENGINE structures where the pointers have a "structural reference".
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* This means that their reference is to allow access to the structure
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* but it does not imply that the structure is functional. To simply
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* increment or decrement the structural reference count, use ENGINE_new
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* and ENGINE_free. NB: This is not required when iterating using
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* ENGINE_get_next as it will automatically decrement the structural
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* reference count of the "current" ENGINE and increment the structural
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* reference count of the ENGINE it returns (unless it is NULL). */
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/* Get the first/last "ENGINE" type available. */
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ENGINE *ENGINE_get_first(void);
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ENGINE *ENGINE_get_last(void);
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/* Iterate to the next/previous "ENGINE" type (NULL = end of the list). */
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ENGINE *ENGINE_get_next(ENGINE *e);
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ENGINE *ENGINE_get_prev(ENGINE *e);
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/* Add another "ENGINE" type into the array. */
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int ENGINE_add(ENGINE *e);
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/* Remove an existing "ENGINE" type from the array. */
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int ENGINE_remove(ENGINE *e);
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/* Retrieve an engine from the list by its unique "id" value. */
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ENGINE *ENGINE_by_id(const char *id);
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2000-11-02 20:33:04 +00:00
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/* Add all the built-in engines. By default, only the OpenSSL software
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engine is loaded */
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void ENGINE_load_cswift(void);
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void ENGINE_load_chil(void);
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void ENGINE_load_atalla(void);
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void ENGINE_load_nuron(void);
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2000-12-14 21:41:55 +00:00
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void ENGINE_load_ubsec(void);
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2000-11-02 20:33:04 +00:00
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void ENGINE_load_builtin_engines(void);
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2000-10-26 21:07:28 +00:00
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/* These functions are useful for manufacturing new ENGINE
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* structures. They don't address reference counting at all -
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* one uses them to populate an ENGINE structure with personalised
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* implementations of things prior to using it directly or adding
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* it to the builtin ENGINE list in OpenSSL. These are also here
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* so that the ENGINE structure doesn't have to be exposed and
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* break binary compatibility!
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*
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* NB: I'm changing ENGINE_new to force the ENGINE structure to
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* be allocated from within OpenSSL. See the comment for
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* ENGINE_get_struct_size().
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*/
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#if 0
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ENGINE *ENGINE_new(ENGINE *e);
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#else
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ENGINE *ENGINE_new(void);
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#endif
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int ENGINE_free(ENGINE *e);
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int ENGINE_set_id(ENGINE *e, const char *id);
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int ENGINE_set_name(ENGINE *e, const char *name);
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2000-11-06 22:15:50 +00:00
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int ENGINE_set_RSA(ENGINE *e, const RSA_METHOD *rsa_meth);
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2000-11-07 13:54:39 +00:00
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int ENGINE_set_DSA(ENGINE *e, const DSA_METHOD *dsa_meth);
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2000-11-07 14:30:37 +00:00
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int ENGINE_set_DH(ENGINE *e, const DH_METHOD *dh_meth);
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2000-10-26 21:07:28 +00:00
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int ENGINE_set_RAND(ENGINE *e, RAND_METHOD *rand_meth);
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int ENGINE_set_BN_mod_exp(ENGINE *e, BN_MOD_EXP bn_mod_exp);
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int ENGINE_set_BN_mod_exp_crt(ENGINE *e, BN_MOD_EXP_CRT bn_mod_exp_crt);
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int ENGINE_set_init_function(ENGINE *e, ENGINE_GEN_INT_FUNC_PTR init_f);
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int ENGINE_set_finish_function(ENGINE *e, ENGINE_GEN_INT_FUNC_PTR finish_f);
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int ENGINE_set_ctrl_function(ENGINE *e, ENGINE_CTRL_FUNC_PTR ctrl_f);
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/* These return values from within the ENGINE structure. These can
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* be useful with functional references as well as structural
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* references - it depends which you obtained. Using the result
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* for functional purposes if you only obtained a structural
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* reference may be problematic! */
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const char *ENGINE_get_id(ENGINE *e);
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const char *ENGINE_get_name(ENGINE *e);
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2000-11-06 22:15:50 +00:00
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const RSA_METHOD *ENGINE_get_RSA(ENGINE *e);
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2000-11-07 13:54:39 +00:00
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const DSA_METHOD *ENGINE_get_DSA(ENGINE *e);
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2000-11-07 14:30:37 +00:00
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const DH_METHOD *ENGINE_get_DH(ENGINE *e);
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2000-10-26 21:07:28 +00:00
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RAND_METHOD *ENGINE_get_RAND(ENGINE *e);
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BN_MOD_EXP ENGINE_get_BN_mod_exp(ENGINE *e);
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BN_MOD_EXP_CRT ENGINE_get_BN_mod_exp_crt(ENGINE *e);
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ENGINE_GEN_INT_FUNC_PTR ENGINE_get_init_function(ENGINE *e);
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ENGINE_GEN_INT_FUNC_PTR ENGINE_get_finish_function(ENGINE *e);
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ENGINE_CTRL_FUNC_PTR ENGINE_get_ctrl_function(ENGINE *e);
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/* ENGINE_new is normally passed a NULL in the first parameter because
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* the calling code doesn't have access to the definition of the ENGINE
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* structure (for good reason). However, if the caller wishes to use
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* its own memory allocation or use a static array, the following call
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* should be used to check the amount of memory the ENGINE structure
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* will occupy. This will make the code more future-proof.
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*
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* NB: I'm "#if 0"-ing this out because it's better to force the use of
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* internally allocated memory. See similar change in ENGINE_new().
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*/
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#if 0
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int ENGINE_get_struct_size(void);
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#endif
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/* FUNCTIONAL functions. These functions deal with ENGINE structures
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* that have (or will) be initialised for use. Broadly speaking, the
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* structural functions are useful for iterating the list of available
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* engine types, creating new engine types, and other "list" operations.
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* These functions actually deal with ENGINEs that are to be used. As
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* such these functions can fail (if applicable) when particular
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* engines are unavailable - eg. if a hardware accelerator is not
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* attached or not functioning correctly. Each ENGINE has 2 reference
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* counts; structural and functional. Every time a functional reference
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* is obtained or released, a corresponding structural reference is
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* automatically obtained or released too. */
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/* Initialise a engine type for use (or up its reference count if it's
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* already in use). This will fail if the engine is not currently
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* operational and cannot initialise. */
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int ENGINE_init(ENGINE *e);
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/* Free a functional reference to a engine type. This does not require
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* a corresponding call to ENGINE_free as it also releases a structural
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* reference. */
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int ENGINE_finish(ENGINE *e);
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/* Send control parametrised commands to the engine. The possibilities
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* to send down an integer, a pointer to data or a function pointer are
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* provided. Any of the parameters may or may not be NULL, depending
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* on the command number */
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/* WARNING: This is currently experimental and may change radically! */
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int ENGINE_ctrl(ENGINE *e, int cmd, long i, void *p, void (*f)());
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/* The following functions handle keys that are stored in some secondary
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* location, handled by the engine. The storage may be on a card or
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* whatever. */
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EVP_PKEY *ENGINE_load_private_key(ENGINE *e, const char *key_id,
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const char *passphrase);
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EVP_PKEY *ENGINE_load_public_key(ENGINE *e, const char *key_id,
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const char *passphrase);
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/* This returns a pointer for the current ENGINE structure that
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* is (by default) performing any RSA operations. The value returned
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* is an incremented reference, so it should be free'd (ENGINE_finish)
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* before it is discarded. */
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ENGINE *ENGINE_get_default_RSA(void);
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/* Same for the other "methods" */
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ENGINE *ENGINE_get_default_DSA(void);
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ENGINE *ENGINE_get_default_DH(void);
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ENGINE *ENGINE_get_default_RAND(void);
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ENGINE *ENGINE_get_default_BN_mod_exp(void);
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ENGINE *ENGINE_get_default_BN_mod_exp_crt(void);
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/* This sets a new default ENGINE structure for performing RSA
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* operations. If the result is non-zero (success) then the ENGINE
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* structure will have had its reference count up'd so the caller
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* should still free their own reference 'e'. */
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int ENGINE_set_default_RSA(ENGINE *e);
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/* Same for the other "methods" */
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int ENGINE_set_default_DSA(ENGINE *e);
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int ENGINE_set_default_DH(ENGINE *e);
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int ENGINE_set_default_RAND(ENGINE *e);
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int ENGINE_set_default_BN_mod_exp(ENGINE *e);
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int ENGINE_set_default_BN_mod_exp_crt(ENGINE *e);
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/* The combination "set" - the flags are bitwise "OR"d from the
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* ENGINE_METHOD_*** defines above. */
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int ENGINE_set_default(ENGINE *e, unsigned int flags);
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/* Obligatory error function. */
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void ERR_load_ENGINE_strings(void);
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/*
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* Error codes for all engine functions. NB: We use "generic"
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* function names instead of per-implementation ones because this
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* levels the playing field for externally implemented bootstrapped
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* support code. As the filename and line number is included, it's
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* more important to indicate the type of function, so that
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* bootstrapped code (that can't easily add its own errors in) can
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* use the same error codes too.
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*/
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/* BEGIN ERROR CODES */
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/* The following lines are auto generated by the script mkerr.pl. Any changes
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* made after this point may be overwritten when the script is next run.
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*/
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/* Error codes for the ENGINE functions. */
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/* Function codes. */
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2000-11-02 20:33:04 +00:00
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#define ENGINE_F_ATALLA_FINISH 159
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#define ENGINE_F_ATALLA_INIT 160
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#define ENGINE_F_ATALLA_MOD_EXP 161
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#define ENGINE_F_ATALLA_RSA_MOD_EXP 162
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2000-10-26 21:07:28 +00:00
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#define ENGINE_F_CSWIFT_DSA_SIGN 133
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#define ENGINE_F_CSWIFT_DSA_VERIFY 134
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#define ENGINE_F_CSWIFT_FINISH 100
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#define ENGINE_F_CSWIFT_INIT 101
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#define ENGINE_F_CSWIFT_MOD_EXP 102
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#define ENGINE_F_CSWIFT_MOD_EXP_CRT 103
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#define ENGINE_F_CSWIFT_RSA_MOD_EXP 104
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#define ENGINE_F_ENGINE_ADD 105
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#define ENGINE_F_ENGINE_BY_ID 106
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#define ENGINE_F_ENGINE_CTRL 142
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#define ENGINE_F_ENGINE_FINISH 107
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#define ENGINE_F_ENGINE_FREE 108
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#define ENGINE_F_ENGINE_GET_BN_MOD_EXP 109
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#define ENGINE_F_ENGINE_GET_BN_MOD_EXP_CRT 110
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#define ENGINE_F_ENGINE_GET_CTRL_FUNCTION 144
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#define ENGINE_F_ENGINE_GET_DH 111
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#define ENGINE_F_ENGINE_GET_DSA 112
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#define ENGINE_F_ENGINE_GET_FINISH_FUNCTION 145
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#define ENGINE_F_ENGINE_GET_ID 113
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#define ENGINE_F_ENGINE_GET_INIT_FUNCTION 146
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#define ENGINE_F_ENGINE_GET_NAME 114
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#define ENGINE_F_ENGINE_GET_NEXT 115
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#define ENGINE_F_ENGINE_GET_PREV 116
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#define ENGINE_F_ENGINE_GET_RAND 117
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#define ENGINE_F_ENGINE_GET_RSA 118
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#define ENGINE_F_ENGINE_INIT 119
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#define ENGINE_F_ENGINE_LIST_ADD 120
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#define ENGINE_F_ENGINE_LIST_REMOVE 121
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#define ENGINE_F_ENGINE_LOAD_PRIVATE_KEY 150
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#define ENGINE_F_ENGINE_LOAD_PUBLIC_KEY 151
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#define ENGINE_F_ENGINE_NEW 122
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#define ENGINE_F_ENGINE_REMOVE 123
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#define ENGINE_F_ENGINE_SET_BN_MOD_EXP 124
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#define ENGINE_F_ENGINE_SET_BN_MOD_EXP_CRT 125
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#define ENGINE_F_ENGINE_SET_CTRL_FUNCTION 147
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#define ENGINE_F_ENGINE_SET_DEFAULT_TYPE 126
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#define ENGINE_F_ENGINE_SET_DH 127
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#define ENGINE_F_ENGINE_SET_DSA 128
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#define ENGINE_F_ENGINE_SET_FINISH_FUNCTION 148
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#define ENGINE_F_ENGINE_SET_ID 129
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#define ENGINE_F_ENGINE_SET_INIT_FUNCTION 149
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#define ENGINE_F_ENGINE_SET_NAME 130
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#define ENGINE_F_ENGINE_SET_RAND 131
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#define ENGINE_F_ENGINE_SET_RSA 132
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#define ENGINE_F_ENGINE_UNLOAD_KEY 152
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#define ENGINE_F_HWCRHK_CTRL 143
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#define ENGINE_F_HWCRHK_FINISH 135
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#define ENGINE_F_HWCRHK_GET_PASS 155
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#define ENGINE_F_HWCRHK_INIT 136
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#define ENGINE_F_HWCRHK_LOAD_PRIVKEY 153
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#define ENGINE_F_HWCRHK_LOAD_PUBKEY 154
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#define ENGINE_F_HWCRHK_MOD_EXP 137
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#define ENGINE_F_HWCRHK_MOD_EXP_CRT 138
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#define ENGINE_F_HWCRHK_RAND_BYTES 139
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#define ENGINE_F_HWCRHK_RSA_MOD_EXP 140
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#define ENGINE_F_LOG_MESSAGE 141
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#define ENGINE_F_NURON_FINISH 157
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#define ENGINE_F_NURON_INIT 156
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#define ENGINE_F_NURON_MOD_EXP 158
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2000-12-14 21:41:55 +00:00
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#define ENGINE_F_UBSEC_DSA_SIGN 163
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#define ENGINE_F_UBSEC_DSA_VERIFY 164
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#define ENGINE_F_UBSEC_FINISH 165
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#define ENGINE_F_UBSEC_INIT 166
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#define ENGINE_F_UBSEC_MOD_EXP 167
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#define ENGINE_F_UBSEC_RSA_MOD_EXP 168
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#define ENGINE_F_UBSEC_RSA_MOD_EXP_CRT 169
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2000-10-26 21:07:28 +00:00
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/* Reason codes. */
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#define ENGINE_R_ALREADY_LOADED 100
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#define ENGINE_R_BIO_WAS_FREED 121
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#define ENGINE_R_BN_CTX_FULL 101
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#define ENGINE_R_BN_EXPAND_FAIL 102
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#define ENGINE_R_CHIL_ERROR 123
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#define ENGINE_R_CONFLICTING_ENGINE_ID 103
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#define ENGINE_R_CTRL_COMMAND_NOT_IMPLEMENTED 119
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#define ENGINE_R_DSO_FAILURE 104
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#define ENGINE_R_DSO_FUNCTION_NOT_FOUND 131
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#define ENGINE_R_DSO_NOT_FOUND 132
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#define ENGINE_R_ENGINE_IS_NOT_IN_LIST 105
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#define ENGINE_R_FAILED_LOADING_PRIVATE_KEY 128
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#define ENGINE_R_FAILED_LOADING_PUBLIC_KEY 129
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#define ENGINE_R_FINISH_FAILED 106
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#define ENGINE_R_GET_HANDLE_FAILED 107
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#define ENGINE_R_ID_OR_NAME_MISSING 108
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#define ENGINE_R_INIT_FAILED 109
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#define ENGINE_R_INTERNAL_LIST_ERROR 110
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#define ENGINE_R_MISSING_KEY_COMPONENTS 111
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#define ENGINE_R_NOT_INITIALISED 117
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#define ENGINE_R_NOT_LOADED 112
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#define ENGINE_R_NO_CALLBACK 127
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#define ENGINE_R_NO_CONTROL_FUNCTION 120
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#define ENGINE_R_NO_KEY 124
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#define ENGINE_R_NO_LOAD_FUNCTION 125
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#define ENGINE_R_NO_REFERENCE 130
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#define ENGINE_R_NO_SUCH_ENGINE 116
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#define ENGINE_R_NO_UNLOAD_FUNCTION 126
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#define ENGINE_R_PROVIDE_PARAMETERS 113
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#define ENGINE_R_REQUEST_FAILED 114
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#define ENGINE_R_REQUEST_FALLBACK 118
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#define ENGINE_R_SIZE_TOO_LARGE_OR_TOO_SMALL 122
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#define ENGINE_R_UNIT_FAILURE 115
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#ifdef __cplusplus
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}
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#endif
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#endif
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