2018-03-03 22:09:52 +00:00
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# Windows OneCore targets.
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#
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# OneCore is new API stability "contract" that transends Desktop, IoT and
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# Mobile[?] Windows editions. It's a set up "umbrella" libraries that
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# export subset of Win32 API that are common to all Windows 10 devices.
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#
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2018-03-19 08:34:35 +00:00
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# OneCore Configuration temporarly dedicated for console applications
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# due to disabled event logging, which is incompatible with one core.
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# Error messages are provided via standard error only.
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# TODO: extend error handling to use ETW based eventing
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# (Or rework whole error messaging)
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2018-03-03 22:09:52 +00:00
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my %targets = (
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"VC-WIN32-ONECORE" => {
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inherit_from => [ "VC-WIN32" ],
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# /NODEFAULTLIB:kernel32.lib is needed, because MSVCRT.LIB has
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# hidden reference to kernel32.lib, but we don't actually want
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# it in "onecore" build.
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lflags => add("/NODEFAULTLIB:kernel32.lib"),
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2018-03-19 08:34:35 +00:00
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defines => add("OPENSSL_SYS_WIN_CORE"),
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ex_libs => "onecore.lib",
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2018-03-03 22:09:52 +00:00
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},
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"VC-WIN64A-ONECORE" => {
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inherit_from => [ "VC-WIN64A" ],
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lflags => add("/NODEFAULTLIB:kernel32.lib"),
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2018-03-19 08:34:35 +00:00
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defines => add("OPENSSL_SYS_WIN_CORE"),
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ex_libs => "onecore.lib",
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2018-03-03 22:09:52 +00:00
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},
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# Windows on ARM targets. ARM compilers are additional components in
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# VS2017, i.e. they are not installed by default. And when installed,
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# there are no "ARM Tool Command Prompt"s on Start menu, you have
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# to locate vcvarsall.bat and act accordingly. VC-WIN32-ARM has
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# received limited testing with evp_test.exe on Windows 10 IoT Core,
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# but not VC-WIN64-ARM, no hardware... In other words they are not
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# actually supported...
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#
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# Another thing to keep in mind [in cross-compilation scenario such
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# as this one] is that target's file system has nothing to do with
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# compilation system's one. This means that you're are likely to use
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# --prefix and --openssldir with target-specific values. 'nmake install'
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# step is effectively meaningless in cross-compilation case, though
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# it might be useful to 'nmake install DESTDIR=S:\ome\where' where you
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# can point Visual Studio to when compiling custom application code.
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"VC-WIN32-ARM" => {
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inherit_from => [ "VC-noCE-common" ],
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2018-03-19 08:34:35 +00:00
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defines => add("_ARM_WINAPI_PARTITION_DESKTOP_SDK_AVAILABLE",
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"OPENSSL_SYS_WIN_CORE"),
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2018-03-03 22:09:52 +00:00
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bn_ops => "BN_LLONG RC4_CHAR EXPORT_VAR_AS_FN",
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lflags => add("/NODEFAULTLIB:kernel32.lib"),
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2018-03-19 08:34:35 +00:00
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ex_libs => "onecore.lib",
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2018-03-03 22:09:52 +00:00
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multilib => "-arm",
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},
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"VC-WIN64-ARM" => {
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inherit_from => [ "VC-noCE-common" ],
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2018-03-19 08:34:35 +00:00
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defines => add("_ARM_WINAPI_PARTITION_DESKTOP_SDK_AVAILABLE",
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"OPENSSL_SYS_WIN_CORE"),
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2018-03-03 22:09:52 +00:00
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bn_ops => "SIXTY_FOUR_BIT RC4_CHAR EXPORT_VAR_AS_FN",
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lflags => add("/NODEFAULTLIB:kernel32.lib"),
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2018-03-19 08:34:35 +00:00
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ex_libs => "onecore.lib",
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2018-03-03 22:09:52 +00:00
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multilib => "-arm64",
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},
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);
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