Improve PRNG robustness.
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2 changed files with 49 additions and 1 deletions
13
CHANGES
13
CHANGES
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@ -4,6 +4,19 @@
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Changes between 0.9.5a and 0.9.6 [xx XXX 2000]
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*) When generating bytes for the first time in md_rand.c, 'stir the pool'
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by seeding with STATE_SIZE dummy bytes (with zero entropy count).
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(The PRNG state consists of two parts, the large pool 'state' and 'md',
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where all of 'md' is used each time the PRNG is used, but 'state'
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is used only indexed by a cyclic counter. As entropy may not be
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well distributed from the beginning, 'md' is important as a
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chaining variable. However, the output function chains only half
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of 'md', i.e. 80 bits. ssleay_rand_add, on the other hand, chains
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all of 'md', and seeding with STATE_SIZE dummy bytes will result
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in all of 'state' being rewritten, with the new values depending
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on virtually all of 'md'. This overcomes the 80 bit limitation.)
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[Bodo Moeller]
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*) In ssl/s2_clnt.c and ssl/s3_clnt.c, call ERR_clear_error() when
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the handshake is continued after ssl_verify_cert_chain();
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otherwise, if SSL_VERIFY_NONE is set, remaining error codes
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@ -109,7 +109,7 @@
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*
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*/
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#define ENTROPY_NEEDED 16 /* require 128 bits = 16 bytes of randomness */
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#define ENTROPY_NEEDED 20 /* require 160 bits = 20 bytes of randomness */
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#ifndef MD_RAND_DEBUG
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# ifndef NDEBUG
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@ -411,6 +411,7 @@ static void ssleay_rand_initialize(void)
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static int ssleay_rand_bytes(unsigned char *buf, int num)
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{
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static volatile int stirred_pool = 0;
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int i,j,k,st_num,st_idx;
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int ok;
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long md_c[2];
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@ -419,6 +420,7 @@ static int ssleay_rand_bytes(unsigned char *buf, int num)
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#ifndef GETPID_IS_MEANINGLESS
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pid_t curr_pid = getpid();
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#endif
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int do_stir_pool = 0;
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#ifdef PREDICT
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if (rand_predictable)
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@ -455,6 +457,9 @@ static int ssleay_rand_bytes(unsigned char *buf, int num)
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if (!initialized)
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ssleay_rand_initialize();
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if (!stirred_pool)
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do_stir_pool = 1;
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ok = (entropy >= ENTROPY_NEEDED);
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if (!ok)
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{
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@ -464,12 +469,42 @@ static int ssleay_rand_bytes(unsigned char *buf, int num)
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* Once we've had enough initial seeding we don't bother to
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* adjust the entropy count, though, because we're not ambitious
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* to provide *information-theoretic* randomness.
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*
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* NOTE: This approach fails if the program forks before
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* we have enough entropy. Entropy should be collected
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* in a separate input pool and be transferred to the
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* output pool only when the entropy limit has been reached.
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*/
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entropy -= num;
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if (entropy < 0)
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entropy = 0;
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}
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if (do_stir_pool)
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{
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/* Our output function chains only half of 'md', so we better
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* make sure that the required entropy gets 'evenly distributed'
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* through 'state', our randomness pool. The input function
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* (ssleay_rand_add) chains all of 'md', which makes it more
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* suitable for this purpose.
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*/
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int n = STATE_SIZE; /* so that the complete pool gets accessed */
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while (n > 0)
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{
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#if MD_DIGEST_LENGTH > 20
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# error "Please adjust DUMMY_SEED."
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#endif
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#define DUMMY_SEED "...................." /* at least MD_DIGEST_LENGTH */
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/* Note that the seed does not matter, it's just that
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* ssleay_rand_add expects to have something to hash. */
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ssleay_rand_add(DUMMY_SEED, MD_DIGEST_LENGTH, 0.0);
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n -= MD_DIGEST_LENGTH;
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}
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if (ok)
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stirred_pool = 1;
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}
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st_idx=state_index;
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st_num=state_num;
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md_c[0] = md_count[0];
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