Fix for Win32 dynamic engine loading.
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parent
45803988ce
commit
41c39e3366
2 changed files with 4 additions and 4 deletions
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@ -570,14 +570,14 @@ static char *win32_merger(DSO *dso, const char *filespec1, const char *filespec2
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}
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else
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{
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filespec1_split = win32_splitter(dso, filespec1, 1);
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filespec1_split = win32_splitter(dso, filespec1, 0);
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if (!filespec1_split)
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{
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DSOerr(DSO_F_WIN32_MERGER,
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ERR_R_MALLOC_FAILURE);
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return(NULL);
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}
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filespec2_split = win32_splitter(dso, filespec2, 0);
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filespec2_split = win32_splitter(dso, filespec2, 1);
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if (!filespec2_split)
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{
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DSOerr(DSO_F_WIN32_MERGER,
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@ -338,8 +338,8 @@ EOF
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if ($no_static_engine)
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{
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$extra_install .= <<"EOF"
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\$(MKDIR) \$(INSTALLTOP)${o}engines
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\$(CP) \$(E_SHLIB) \$(INSTALLTOP)${o}engines
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\$(MKDIR) \$(INSTALLTOP)${o}lib${o}engines
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\$(CP) \$(E_SHLIB) \$(INSTALLTOP)${o}lib${o}engines
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EOF
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}
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}
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