Don't load GOST ENGINE if it is already loaded.
Multiple copies of the ENGINE will cause problems when it is cleaned up as the methods are stored in static structures which will be overwritten and freed up more than once. Set static methods to NULL when the ENGINE is freed so it can be reloaded.
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1 changed files with 11 additions and 1 deletions
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@ -64,6 +64,13 @@ static int gost_engine_finish(ENGINE *e)
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static int gost_engine_destroy(ENGINE *e)
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{
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gost_param_free();
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pmeth_GostR3410_94 = NULL;
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pmeth_GostR3410_2001 = NULL;
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pmeth_Gost28147_MAC = NULL;
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ameth_GostR3410_94 = NULL;
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ameth_GostR3410_2001 = NULL;
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ameth_Gost28147_MAC = NULL;
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return 1;
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}
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@ -263,7 +270,10 @@ static ENGINE *engine_gost(void)
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void ENGINE_load_gost(void)
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{
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ENGINE *toadd =engine_gost();
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ENGINE *toadd;
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if (pmeth_GostR3410_94)
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return;
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toadd = engine_gost();
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if (!toadd) return;
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ENGINE_add(toadd);
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ENGINE_free(toadd);
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