Mention Win64 support in CHANGES and throw in building instructions.
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4 changed files with 72 additions and 2 deletions
3
CHANGES
3
CHANGES
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@ -4,6 +4,9 @@
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Changes between 0.9.7h and 0.9.8 [xx XXX xxxx]
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*) Add initial support for Win64, both IA64 and AMD64/x64 flavors.
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[Andy Polyakov]
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*) Add -utf8 command line and config file option to 'ca'.
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[Stefan <stf@udoma.org]
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@ -3,6 +3,7 @@
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----------------------------------
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[Instructions for building for Windows CE can be found in INSTALL.WCE]
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[Instructions for building for Win64 can be found in INSTALL.W64]
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Heres a few comments about building OpenSSL in Windows environments. Most
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of this is tested on Win32 but it may also work in Win 3.1 with some
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66
INSTALL.W64
Normal file
66
INSTALL.W64
Normal file
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@ -0,0 +1,66 @@
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INSTALLATION ON THE WIN64 PLATFORM
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----------------------------------
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Caveat lector
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-------------
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As of moment of this writing Win64 support is classified "initial"
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for the following reasons.
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- No assembler modules are engaged upon initial 0.9.8 release.
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- API might change within 0.9.8 life-span, *but* in a manner which
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doesn't break backward binary compatibility. Or in other words,
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application programs compiled with initial 0.9.8 headers will
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be expected to work with future minor release .DLL without need
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to re-compile, even if future minor release features modified API.
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- Above mentioned API modifications have everything to do with
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elimination of a number of limitations, which are normally
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considered inherent to 32-bit platforms. Which in turn is why they
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are treated as limitations on 64-bit platform such as Win64:-)
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The current list comprises [but not necessarily limited to]:
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- null-terminated strings may not be longer than 2G-1 bytes,
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longer strings are treated as zero-length;
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- dynamically and *internally* allocated chunks can't be larger
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than 2G-1 bytes;
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- inability to encrypt/decrypt chunks of data larger than 4GB
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[it's possibly to *hash* chunks of arbitrary size through];
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Neither of these is actually big deal and hardly encountered
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in real-life applications.
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Compiling procedure
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-------------------
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You will need Perl. You can run under Cygwin or you can download
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ActiveState Perl from http://www.activestate.com/ActivePerl.
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You will need Microsoft Platform SDK, available for download at
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http://www.microsoft.com/msdownload/platformsdk/sdkupdate/. As per
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April 2005 Platform SDK is equipped with Win64 compilers, as well
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as assemblers, but it might change in the future.
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To build for Win64/x64:
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> perl Configure VC-WIN64A
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> ms\do_win64a
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> nmake -f ms\ntdll.mak
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> cd out32dll
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> ..\ms\test
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To build for Win64/IA64:
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> perl Configure VC-WIN64I
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> ms\do_win64i
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> nmake -f ms\ntdll.mak
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> cd out32dll
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> ..\ms\test
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Naturally test-suite itself has to be executed on the target platform.
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Installation
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------------
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TBD, for now see INSTALL.W32.
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4
TABLE
4
TABLE
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@ -628,7 +628,7 @@ $unistd =
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$thread_cflag =
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$sys_id = WIN64A
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$lflags =
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$bn_ops = SIXTY_FOUR_BIT EXPORT_VAR_AS_FN
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$bn_ops = SIXTY_FOUR_BIT RC4_CHUNK_LL DES_INT EXPORT_VAR_AS_FN
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$cpuid_obj =
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$bn_obj =
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$des_obj =
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@ -655,7 +655,7 @@ $unistd =
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$thread_cflag =
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$sys_id = WIN64I
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$lflags =
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$bn_ops = SIXTY_FOUR_BIT EXPORT_VAR_AS_FN
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$bn_ops = SIXTY_FOUR_BIT RC4_CHUNK_LL DES_INT EXPORT_VAR_AS_FN
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$cpuid_obj =
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$bn_obj =
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$des_obj =
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