knock-on work than expected - they've been extracted into a patch
series that can be completed elsewhere, or in a different branch,
before merging back to HEAD.
Note: the RAND_bytes() manual page says:
RAND_bytes() puts num cryptographically strong pseudo-random bytes into buf.
It does not talk about using the previous contents of buf so we are working
as documented.
ENGINE surgery. DH, DSA, RAND, and RSA now use *both* "method" and ENGINE
pointers to manage their hooking with ENGINE. Previously their use of
"method" pointers was replaced by use of ENGINE references. See
crypto/engine/README for details.
Also, remove the ENGINE iterations from evp_test - even when the
cipher/digest code is committed in, this functionality would require a
different set of API calls.
Previously RAND_get_rand_method was returning a non-const pointer, but it
should be const. As with all other such cases, METHOD pointers are stored and
returned as "const". The only methods one should be able to alter are methods
"local" to the relevant code, in which case a non-const handle to the methods
should already exist.
This change has been forced by the constifying of the ENGINE code (before
which RAND_METHOD was the only method pointer in an ENGINE structure that was
not constant).
returns int (1 = ok, 0 = not seeded). New function RAND_add() is the
same as RAND_seed() but takes an estimate of the entropy as an additional
argument.
This will soon be complemented with MacOS specific source code files and
INSTALL.MacOS.
I (Andy) have decided to get rid of a number of #include <sys/types.h>.
I've verified it's ok (both by examining /usr/include/*.h and compiling)
on a number of Unix platforms. Unfortunately I don't have Windows box
to verify this on. I really appreciate if somebody could try to compile
it and contact me a.s.a.p. in case a problem occurs.
Submitted by: Roy Wood <roy@centricsystems.ca>
Reviewed by: Andy Polyakov <appro@fy.chalmers.se>