could be done automagically, much like the numbering in libeay.num and
ssleay.num. The solution works as follows:
- New object identifiers are inserted in objects.txt, following the
syntax given in objects.README.
- objects.pl is used to process obj_mac.num and create a new
obj_mac.h.
- obj_dat.pl is used to create a new obj_dat.h, using the data in
obj_mac.h.
This is currently kind of a hack, and the perl code in objects.pl
isn't very elegant, but it works as I intended. The simplest way to
check that it worked correctly is to look in obj_dat.h and check the
array nid_objs and make sure the objects haven't moved around (this is
important!). Additions are OK, as well as consistent name changes.
script, translates function codes better and doesn't need the K&R function
prototypes to work (NB. the K&R prototypes can't be wiped just yet: they are
still needed by the DEF generator...). I also ran the script with the -rewrite
option to update all the header and source files.
consistent in the source tree and replaced `/bin/rm' by `rm'. Additonally
cleaned up the `make links' target: Remove unnecessary semicolons, subsequent
redundant removes, inline point.sh into mklink.sh to speed processing and no
longer clutter the display with confusing stuff. Instead only the actually
done links are displayed.