Commit graph

14 commits

Author SHA1 Message Date
Richard Levitte
2adf63272c PR: 2407
Fix fault include.
Submitted by Arpadffy Zoltan <Zoltan.Arpadffy@scientificgames.se>
2011-01-06 20:56:07 +00:00
Richard Levitte
c3c7a0d26e First attempt at adding the possibility to set the pointer size for the builds on VMS.
PR: 2393
2010-12-14 19:18:52 +00:00
Richard Levitte
49d1f665a4 Rework the way engines are built 2010-04-13 14:37:43 +00:00
Richard Levitte
51f38e6c2d Make engines compile on VMS for ia64 as well.
Parse file types in a more secure manner.

Submitted by sms@antinode.info (Steven M. Schweda)
2009-08-25 07:19:20 +00:00
Richard Levitte
006c7c6bb1 Functional VMS changes submitted by sms@antinode.info (Steven M. Schweda).
Thank you\!
(note: not tested for now, a few nightly builds should give indications though)
2009-05-15 16:37:08 +00:00
Richard Levitte
11f35a036d Select updates from HEAD 2009-05-06 14:03:24 +00:00
Richard Levitte
226a94963a Updates from HEAD 2009-04-27 00:08:50 +00:00
Richard Levitte
26397d2e8c Synchronise VMS build system with the Unixly one 2008-12-16 10:54:28 +00:00
Richard Levitte
ebb326afe6 Synchronise the VMS build with recent movements in the Unix build. 2007-03-23 09:36:33 +00:00
Geoff Thorpe
a2c32e2d7f Change the source and output paths for 'chil' and '4758cca' engines so that
dynamic loading is consistent with respect to engine ids.
2005-05-29 19:14:21 +00:00
Richard Levitte
ad492c3601 Link engines against libcrypto, even when a TCP/IP implementation is
specified...
2003-01-02 00:26:01 +00:00
Richard Levitte
cb21d001c9 DCL logic bugs fixed.
(I really need to review my knowledge of the language)
2002-11-14 15:38:47 +00:00
Richard Levitte
892e9625d3 Stupid bug fixes. I've forgotten my DCL... 2002-11-06 17:27:11 +00:00
Richard Levitte
f216fae545 Add the command procedure to build external engines on VMS.
Currently, we simply assume that they shall always be built as
shareable images.
2002-10-31 15:43:00 +00:00