Richard Levitte
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2adf63272c
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PR: 2407
Fix fault include.
Submitted by Arpadffy Zoltan <Zoltan.Arpadffy@scientificgames.se>
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2011-01-06 20:56:07 +00:00 |
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Richard Levitte
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c3c7a0d26e
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First attempt at adding the possibility to set the pointer size for the builds on VMS.
PR: 2393
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2010-12-14 19:18:52 +00:00 |
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Richard Levitte
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49d1f665a4
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Rework the way engines are built
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2010-04-13 14:37:43 +00:00 |
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Richard Levitte
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51f38e6c2d
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Make engines compile on VMS for ia64 as well.
Parse file types in a more secure manner.
Submitted by sms@antinode.info (Steven M. Schweda)
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2009-08-25 07:19:20 +00:00 |
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Richard Levitte
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006c7c6bb1
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Functional VMS changes submitted by sms@antinode.info (Steven M. Schweda).
Thank you\!
(note: not tested for now, a few nightly builds should give indications though)
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2009-05-15 16:37:08 +00:00 |
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Richard Levitte
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11f35a036d
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Select updates from HEAD
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2009-05-06 14:03:24 +00:00 |
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Richard Levitte
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226a94963a
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Updates from HEAD
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2009-04-27 00:08:50 +00:00 |
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Richard Levitte
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26397d2e8c
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Synchronise VMS build system with the Unixly one
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2008-12-16 10:54:28 +00:00 |
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Richard Levitte
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ebb326afe6
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Synchronise the VMS build with recent movements in the Unix build.
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2007-03-23 09:36:33 +00:00 |
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Geoff Thorpe
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a2c32e2d7f
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Change the source and output paths for 'chil' and '4758cca' engines so that
dynamic loading is consistent with respect to engine ids.
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2005-05-29 19:14:21 +00:00 |
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Richard Levitte
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ad492c3601
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Link engines against libcrypto, even when a TCP/IP implementation is
specified...
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2003-01-02 00:26:01 +00:00 |
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Richard Levitte
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cb21d001c9
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DCL logic bugs fixed.
(I really need to review my knowledge of the language)
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2002-11-14 15:38:47 +00:00 |
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Richard Levitte
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892e9625d3
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Stupid bug fixes. I've forgotten my DCL...
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2002-11-06 17:27:11 +00:00 |
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Richard Levitte
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f216fae545
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Add the command procedure to build external engines on VMS.
Currently, we simply assume that they shall always be built as
shareable images.
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2002-10-31 15:43:00 +00:00 |
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