deprecate the original (numeric-only) scheme, and replace with the
CRYPTO_THREADID object. This hides the platform-specifics and should reduce
the possibility for programming errors (where failing to explicitly check
both thread ID forms could create subtle, platform-specific bugs).
Thanks to Bodo, for invaluable review and feedback.
to 'unsigned long' (ie. odd platforms/compilers), so a pointer-typed
version was added but it required portable code to check *both* modes to
determine equality. This commit maintains the availability of both thread
ID types, but deprecates the type-specific accessor APIs that invoke the
callbacks - instead a single type-independent API is used. This simplifies
software that calls into this interface, and should also make it less
error-prone - as forgetting to call and compare *both* thread ID accessors
could have led to hard-to-debug/infrequent bugs (that might only affect
certain platforms or thread implementations). As the CHANGES note says,
there were corresponding deprecations and replacements in the
thread-related functions for BN_BLINDING and ERR too.
CRYPTO_get_idptr_callback(), CRYPTO_thread_idptr() for a 'void *' type
thread ID, since the 'unsigned long' type of the existing thread ID
does not always work well.
be needed in some ENGINE code, and might serve elsewhere as well.
Note that it's implemented in such a way that the locking itself is
done through the same CRYPTO_lock function as the static locks.
WARNING: This is currently experimental and untested code (it will get
tested soon, though :-)).