of libcrypto, then it is possible that when they are loaded they will share
the same static data as the loading application/library. This means it will
be too late to set memory/ERR/ex_data/[etc] callbacks, but entirely
unnecessary to try. This change puts a static variable in the core ENGINE
code (contained in libcrypto) and a function returning a pointer to it. If
the loaded ENGINE's return value from this function matches the loading
application/library's return value - they share static data. If they don't
match, the loaded ENGINE has its own copy of libcrypto's static data and so
the callbacks need to be set.
Also, although 0.9.7 hasn't been released yet, it's clear this will
introduce a binary incompatibility between dynamic ENGINEs built for 0.9.7
and 0.9.8 (though others probably exist already from EC_*** hooks and
what-not) - so the version control values are correspondingly bumped.
write external engines (and thus should require only installed openssl
headers and libs to compile without warnings). So this gets rid of recently
introduced compilation warnings (no longer including internal headers) by
including string.h directly.
normal 'structural' case (ENGINE_init() satisfies this in the less normal
'functional' case). This change provides such a function.
- Correct some "read" locks that should actually be "write" locks.
- make update.
normal 'structural' case (ENGINE_init() satisfies this in the less normal
'functional' case). This change provides such a function.
- Correct some "read" locks that should actually be "write" locks.
- make update.
Make sure test doesn't barf because of missing spaces before the
closing ].
Add -lc to the list of libraries we depend upon. Not always
necessary, but never hurts.
automatic load of dynamic engines. Make the changes in the main
Makefile so the engines are built, but now in the engines/ directory.
Note: The changes in step 12 have all been made by Geoff Thorpe.
Credit where credit is due.
automatic load of dynamic engines. Change the iterator to try to load
the requested engine dynamically. The environment variable
OPENSSL_ENGINES can be used to override the internal default directory
where one can expect to find dynamically loadable engines.
Note: The changes in step 11 have all been made by Geoff Thorpe.
Credit where credit is due.
automatic load of dynamic engines. Add functionality to the dynamic
engine to handle engine directories and loading from those. This
is currently NOT compatible with the use of LD_LIBRARY_PATH and
similar environment variables.
Note: The changes in step 11 have all been made by Geoff Thorpe.
Credit where credit is due.