will be linked against the DLL runtime library. It is
automatically set when /MD is used.
As a result OpenSSL shouldn't use _DLL to determine if
it should set OPENSSL_OPT_WINDLL because this will
cause linkage conflicts with static builds which do
include the /MD compiler switch.
like des_read_password and friends (backward compatibility functions
using this new API are provided). The purpose is to remove prompting
functions from the DES code section as well as provide for prompting
through dialog boxes in a window system and the like.
For those, unless the environment variables RANDFILE or HOME are
defined (the default case!), RAND_file_name() will return NULL.
This change adds a default HOME for those platforms.
To add a default HOME for any platform, just define DEFAULT_HOME in
the proper place, wrapped in appropriate #ifdef..#endif, in e_os.h.
few statements equivalent to "ENGINE_add(ENGINE_openssl())" etc. The inner
call to ENGINE_openssl() (as with other functions like it) orphans a
structural reference count. Second, the ENGINE_cleanup() function also
needs to clean up the functional reference counts held internally as the
list of "defaults" (ie. as used when RSA_new() requires an appropriate
ENGINE reference). So ENGINE_clear_defaults() was created and is called
from within ENGINE_cleanup(). Third, some of the existing code was
logically broken in its treatment of reference counts and locking (my
fault), so the necessary bits have been restructured and tidied up.
To test this stuff, compiling with ENGINE_REF_COUNT_DEBUG will cause every
reference count change (both structural and functional) to log a message to
'stderr'. Using with "openssl engine" for example shows this in action
quite well as the 'engine' sub-command cleans up after itself properly.
Also replaced some spaces with tabs.
* "ex_data" - a CRYPTO_EX_DATA structure in the ENGINE structure itself
that allows an ENGINE to store its own information there rather than in
global variables. It follows the declarations and implementations used
in RSA code, for better or worse. However there's a problem when storing
state with ENGINEs because, unlike related structure types in OpenSSL,
there is no ENGINE-vs-ENGINE_METHOD separation. Because of what ENGINE
is, it has method pointers as its structure elements ... which leads
to;
* ENGINE_FLAGS_BY_ID_COPY - if an ENGINE should not be used just as a
reference to an "implementation" (eg. to get to a hardware device), but
should also be able to maintain state, then this flag can be set by the
ENGINE implementation. The result is that any call to ENGINE_by_id()
will not result in the existing ENGINE being returned (with its
structural reference count incremented) but instead a new copy of the
ENGINE will be returned that can maintain its own state independantly of
any other copies returned in the past or future. Eg. key-generation
might involve a series of ENGINE-specific control commands to set
algorithms, sizes, module-keys, ids, ACLs, etc. A final command could
generate the key. An ENGINE doing this would *have* to declare
ENGINE_FLAGS_BY_ID_COPY so that the state of that process can be
maintained "per-handle" and unaffected by other code having a reference
to the same ENGINE structure.