this means that some implementations will be used automatically, e.g. aesni,
we do this for cryptodev anyway.
Setup cpuid in ENGINE_load_builtin_engines() too as some ENGINEs use it.
Submitted by: David McCullough <david_mccullough@securecomputing.com>
Approved by: steve@openssl.org
If -DHAVE_CRYPTODEV is set enable cryptodev support
performing AES encryption in hardware, as well as one accessing
hardware RNG. As you surely imagine this engine access this
extended instruction set. Well, only AES for the moment, support
for RNG is to be added later on...
PR: 889
Submitted by: Michal Ludvig <michal@logix.cz>
Obtained from: http://www.logix.cz/michal/devel/padlock/
the OPENSSL_USE_GMP symbol is defined). Also, I've re-ordered the listing
of other builtin ENGINEs to be alphabetical (though "dynamic" will still
come first).
engine with something they claim is better. I have nothing to compare to,
and I assume they know what they're talking about. The interesting part with
this one is that it's loaded by default on OpenBSD systems.
This change was originally introduced in OpenBSD's tracking of OpenSSL.
that were never part of the engine framework.
The aep and sureware implementations are taken directly from 0.9.6c
[engine] and have been modified to fit the newer engine framework and
to be possible to build shared libraries of.
The aep implementation has gone through quite a bunch of tests and is
cleaned up (there were some misunderstandings in it about how to use
locks).
The sureware hasn't been tested at all in this incarnation and is
basically a quick hack to get it to compile properly.
ENGINE_TABLE-based stuff - as described in crypto/engine/README.
Associated miscellaneous changes;
- the previous cipher/digest hooks that hardwired directly to EVP's
OBJ_NAME-based storage have been backed out. New cipher/digest support
has been constructed and will be committed shortly.
- each implementation defines its own ENGINE_load_<name> function now.
- the "openssl" ENGINE isn't needed or loaded any more.
- core (not algorithm or class specific) ENGINE code has been split into
multiple files to increase readability and decrease linker bloat.
- ENGINE_cpy() has been removed as it wasn't really a good idea in the
first place and now, because of registration issues, can't be
meaningfully defined any more.
- BN_MOD_EXP[_CRT] support is removed as per the README.
- a bug in enginetest.c has been fixed.
NB: This commit almost certainly breaks compilation until subsequent
changes are committed.